"Hey! Try picking on someone your own size, Stompy! Or, ah, as close as we can get to that, anyway."
Background
Name:
Sloan Snyder
Code Name:
Kid Kaiju
Role:
Giant Brawler
Rank:
Novice
XP:
0
Race:
Human
Looks:
Kaiju-ish
Orient-ation
Uncertain
Attributes (B=Berserk)
Small ----
Small (B)
Big ----
Big (B)
Agility
d8
d8
d8
d8
Smarts
d4
d4
d4
d4
Spirit
d8
d8
d8
d8
Strength
d6
d8
d12+6
d12+7
Vigor
d8
d8
d8
d8
Hgt
5'7"
5'7"
50'
50'
Wgt
120 lbs
120 lbs
64 tons
64 tons
Secondary Stats (B=Berserk)
Small ----
Small (B)
Big ----
Big (B)
Pace
6"
6"
10"
10"
Parry
6
6
6
6
Toughness
8(2)
10(2)
15
17
Bennies
3
3
3
3
Size
0
0
9
9
Reach
0
0
+2
+2
Wounds
3
3
5
5
Edges
Berserk
If Wounded or Shaken, must use melee Wild Attack, +1 die Str, +2pts Tou, ignore -1 Wound penalty, Crit Fail hits random target, Fatigue/5 rounds. Smarts to avoid, Smarts -2 to end.
Best There Is (Growth)
Growth power limit 30
Combat Reflexes
+2 to recover from Shaken or Stunned
Frenzy
Roll a 2nd Fighting die in one attack, to same or different target. Limited action.
Improved Frenzy
Roll a 3rd Fighting die, same or different targets. Limited action.
Humpback whale size. Swat +2 (no scale penalty to attack smaller), Durable +1 (no Spirit test when Shaken, might get stuck yuge), Limitation -1: (looks like last mimicked Kaiju, sometimes mistaken for Kaiju by citizens and authorities).
Description: Embiggening & Enshrinkening
Powers (Residual Mimicry)
Altered Form 3
Point Cost: 3
Called Shots have no effect, no falling dmg, 1/2 collision dmg, 1/2 Knockback
From the currently imprinted Kaiju appearance
Description: Usable while small
Hardy 2
Point Cost: 2
A second Shaken in combat doesn't cause a Wound
From the currently imprinted Kaiju appearance
Description: Usable while small
Leaping 3
Point Cost: 4
8" (16 yds) vertical, 16" (32 yds) horizontal
Death From Above +1 (if can leap, Wild Attacks do +4 instead of +2)
Description: Usable while small
Melee Attack (Claws)
Point Cost: 12
Melee attack +3d6, Claws +2d6
+2 to Athletics (climbing) rolls, Heavy Weapon +1
Description: Usable while small
Super Attribute 2
Point Cost: 4
Agility d6->d8, Vigor d6->d8
Slightly greater physical prowess from the latent kaiju imprinting.
Description: Usable while small
Super Edge 3
Point Cost: 6
Combat Reflexes, Frenzy, Improved Frenzy
+2 vs Shaken/Stunned; As limited action, may roll a 2nd & 3rd Fighting die with any one Fighting attack. The dice may be allocated to same or different targets. Resolve each separately.
Description: Usable while small
Equipment (Normal Size Only)
Kevlar Vest
(torso)
+2 Armor, reduces firearms damage by 4
Min Str d6, Wt 10lbs
Kevlar Riding Jacket
(torso, arms)
+2 Armor
Min Str d4, Wt 8lbs
Kevlar Riding Jeans
(legs)
+2 Armor
Min Str d4, Wt 4lbs
Common Attacks
Claws (Normal Size)
Fighting (+2/+4 Wild)
Dmg: 6d6 (+2/+4 Wild)
Avg: 21 / 23 / 25 (+2 Wild/+4 Leaping)
Claws (Normal Size, Berserk)
Fighting +2 (+4 Leaping)
1d8+5d6+2 (+2 Leaping)
Avg: 24 / 26 (26 Leaping)
Claws (Giant Size)
Fighting (+2/+4 Wild)
1d12+5d6+6 (+2/+4 Wild)
Avg: 30 / 32 / 34 (+2 Wild/+4 Leaping)
Claws (Giant Size, Berserk)
Fighting +2 (+4 Leaping)
1d12+5d6+9 (+2 Leaping)
Avg: 33 / 35 (35 Leaping)
Thrown Car/SUV (Giant Size, not berserk)
Athletics-2
1d12+3d6+6
Avg: 23 Rng 3/6/12 Small or Medium Blast
Hit By A Bus (Giant Size, must berserk or power stunt)
Fighting-2 (+2/+4 Wild)
1d12+5d6+7 (+2/+4 Wild)
Avg 31 / 33 / 35 (+2 Wild/+4 Leaping)
Catch the Bus (Giant Size, must power stunt)
Athletics-2
1d12+4d6+7
Avg 27.5 Range 3/6/12 Large Blast
Stomp (Giant Size)
Athletics vs Agility
1d12+6 (+7 if berserk)
Avg 12.5 Affects Normal size & smaller Small Blast