Navigatrix Primus Zero Six

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Background[edit]

Stats[edit]

Character Name Player Name Career Path Ship's Role Rank Experience
Zero Six Silent Wayfarer Navigator Awesome Person 1 5700
Home World Birthright Lure of the Void Trials and Travails Motivation Lineage
Forge World Unnatural Origins Tainted Darkness Fear A Long And Glorious History
Weapon Skill Ballistic Skill Strength Toughness Agility Intelligence Perception Willpower Fellowship Wounds Fate Insanity Corruption
20 30 25 51 40 50 51 51 19 16 3 33 1

Skills[edit]

Awareness (Per)
Common Lore (Navis Nobilite) (Int)
Deceive (Fel)
Forbidden Lore (Navigators, Warp) (Int)
Literacy (Int)
Navigation (Stellar, Warp) (Int)
Psyniscience (Per)
Scholastic Lore (Astromancy) (Int)
Scrutiny (Per)
Speak Language (High Gothic, Low Gothic) (Int)
Trade (Astrographer) (Int)

Talents[edit]

  • Pistol Weapon Training (Universal)
    • Gain proficiency with a group of pistol weapons (in this case, all except exotic pistols).
  • Navigator
    • The Explorer possesses the Navigator gene.
  • Paranoia
    • The Explorer is alert for danger (+2 Init, may test Perception (Awareness/Scrutiny) to detect danger)
  • Peer (Mutants, The Insane)
    • Gain +10 bonus on Fel Tests to interact with indicated organisation(s).
  • Technical Knock
    • Un-jam a gun as Half Action.

Traits[edit]

  • Unnatural Intelligence (x2)
    • Double Six's Intelligence Bonus.
  • Unnatural Agility (x2)
    • Double Six's Agility Bonus.

Navigator Stuff[edit]

Navigator Mutation 1: 90 - Disturbing Grace
Navigator Mutation 2: 32 - Pale and Hairless Flesh

Navigator Power: The Lidless Eye (Novice)
Navigator Power: Tracks In The Stars (Adept)


Combat Stats[edit]

  • Initiative Bonus: +10
  • Movement: 4/8/12/24
  • Wounds: 16
  • TB: 4
  • Armor: 4 Arms, Body, and Legs
  • Dodge: 40%
  • Parry: 20%

Equipment[edit]

Bionics[edit]

  • GC Cortex Implants
    • Cortical augmentations, with special interfacing for the Navigatus Command Throne.
      • These grant Unnatural Intelligence (x2), +10 on all Logic, Scholastic Lore and Literacy tests.

Weapons[edit]

  • Best Craftsmanship hellpistol
    • When you have to zap a Chaos Space Marine, accept no substitute, unless it has Gauss in the name.
      • Pistol, 30m range, S/2/-, 1d10+3 E Pen 7, Clip 40, Reload 2 Full, Wt 4 kg, never jams (fat fucking lot of use Technical Knock is here, eh?!).
  • Best Craftsmanship metal staff
    • Looks suspiciously like a xeno artifact, but has no power. Have a charlatan fob it off on a rube.
      • Melee, 1d10+3 I Pen 0, Balanced, Primitive, Wt 3 kg

Armour[edit]

  • Best Craftsmanship xeno-mesh armor
    • Provide 4 AP to the Arms, Body and Legs
      • It feels like you're wearing nothing at all (nothing at all)...

Other Equipment[edit]

Emperor’s tarot deck
Silk headscarf
Nobilite robes
Charm
Micro-bead

Experience[edit]

XXX - Advanced Purchased

YYY - Awarded on Y Date