New Kids On The Block:Lady Adamant

From RPGnet
Jump to navigation Jump to search

Lady Adamant (AKA Amalthea)

Identity: Deanna di Gratan

Description: Deanna stands 5'11" - more in heels. She has jet black hair that falls naturally just below the top of her shoulders. Her eyes are hazel naturally.


As Lady Adamant, she wears a white and silver body suit with highlights that could be mother of pearl but aren't.


Occupation: Deanna is a photographic model. Mostly, she does shoots for clothing companies, catalogs, and stock photos. It's not glamorous, but she makes a living, and she gets to visit a lot of places. Well, she did. Her life changed when she was doing a shoot on a ranch, and a bull - the biggest, meanest on the ranch - got loose and charged the crew. She was knocked down in the first pass, and no one saw where she landed - but as the bull turned for a second run, her fear seemed to make time stand still.


She was also hallucinating - a tall, ethereal woman in white stood between her and the bull in a pose of raw anger and righteous fury. Not knowing exactly why, Deanna stood up and found herself standing in the same place exactly. She learned then that the woman was named Amalthea, and she hated the bull like nothing Deanna had ever felt before. Even so, it wasn't a 'hurt them' hate, it was protective and restorative.


Time flowed again, and Deanna found herself stopping the bull's renewed charge with a single hand, then pushing it to its knees until it finally realized that it had attacked something stronger - much, much stronger.


Learning later that Amalthea's presence gave her incredible resilience in addition to immense strength, she found herself - prompted by Amalthea's personality to an extent, but not entirely - walking out and working to protect others, calling herself Lady Adamant. She and Amalthea are something of a gestalt entity. Deanna's primary, as Amalthea is not much more than a basic personality surrounding great magical power, but her personality is strong and has affected how and why Deanna does things.


Motivations

Amalthea's presence - and Deanna's own sense of rightness - drive her in two ways. First and foremost, she wants to Do Good. She wants to help people and protect them. Hand in glove with that, Amalthea has a strong sense of Justice. Those who would hurt others should pay a price, though the punishment should never be so damaging as to engender vengeance.


Complications

Amalthea has a strict code of Honor - Do not hurt where holding is enough; do not wound where hurting is enough; do not maim where wounding is enough; and kill not where maiming is enough. Deanna agrees with that, mostly. She doesn't think that killing is ever an option.

Deanna feels a need to keep her Identity a secret from the world - not just that Deanna is Lady Adamant, but that she's basically two personalities in one body.

This is complicated by her Relationship with Blake Leith, an EMT working for the NFD. As a first responder, Blake is often on site while Lady Adamant is fighting, or shortly after, and Deanna does not want her girlfriend getting caught up in the dangers she faces.


Abilities

STR +12 (24); STA +12 (24); AGL +3 (6); DEX +3 (6); FGT +3 (6); INT +2 (4); AWE +3 (6); PRE +5 (+10)


Skills

Athletics +15 (3)

Close Combat (Unarmed Strikes) +8 (5)

Close Combat (Unarmed Grapples) +6 (3)

Expertise (Modelling) +4 (2)

Persuasion +10 (5)


Combat

Initiative +7 (0)

Close Attack +3 (0) (Unarmed Strikes +8 / Unarmed Grapples +6)

Close Defense/Parry +3 (0)

Ranged Attack +3 (0)

Ranged Defense/Dodge +3 (0)

Toughness +12 (0)

Fortitude +12 (0)

Will +5 (2)


Unarmed attack, +8 close -- damage DC 27 Toughness

Grab, +6 Close -- DC 12 Strength


Powers

The Last Unicorn

Leaping (11)

Speed 5 (60 MPH) (5)

Sure-Footed II (4)

Regeneration I (1)

Adamant

Immunity (Cold, Heat, Disease, Poison, Aging, Radiation, Critical Hits) (8)

Impervious Toughness (9)

Powerhouse +4 Enhanced Strength, Lifting only (4)


Advantages

Attractive II (2)

Connected (1)

Diehard (1)

Fascinate (Persuasion) (1)

Improved Initiative I (1)

Extraordinary Effort (1)

Great Endurance (1)

Interpose (1)

Languages II (English Native; French; Italian) (2)


Totals: Abilities 86 + Skills 9 + Combat 2 + Powers 42 + Advantages 11 = 150 pp