He came from a broken home, His mother had died and his father liked to drink. He would be locked in a closet, while his father would go out and get drunk, when his father would come home he beat the boy for not doing anything around the house, even though he was locked in the closet. He learned to love the darkness of the closet and to hate the light and the pain that came with it.
One night, when his father came home, he was so tired of the nightly beatings that he struck out at his father, by the time he can to his senses he had killed his father. Not only was he now an orphan, but he was a fugitive as well.
He has learned to be a pretty good thief with the use of his shadows. He has taken the name Night Shade, Lord of the Darkness, Master of the Night.
Night Shade PL 14 (210PP)
Init +3; 50ft (Run), 50ft (Teleportation); Defense 20/17 (7 Base, 3 Dex); BAB +7; +11 Melee (11S Punch), +10 Ranged; SV Dmg +4 (8 Protection), Fort +4, Ref +3, Will +1; Str 16, Dex 16, Con 18, Int 12, Wis 12, Cha 12 (Total 61PP)
Skills: Disable Device 4/+5, KS: Security Systems 5/+6, Move Silently 4/+7, KS: Streetwise 4/+5, Listen 3/+10, Search 2/+9, Spot 3/+10 (Total 25PP)
Feats: Power Attack, Attack Focus (Melee), Surprise Strike, Rapid Strike, Darkvision, All Out Attack (Total 12PP)
- Alternate (Shadow) Form +10 (Source: Mutation; Effect: Incorporeal; Extra: Teleportation) (Cost 6 / Total 60PP)
- Super Strength +8 (Source: Mutation; Extra: Protection) (Cost 5 / Total 40PP)
- Super Senses +6 (Source: Mutation) (Cost 2 / Total 12PP)