NumApp Slug-guts

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Slug-guts/Salvor Hardin, the Faceless

carved mask, cracked, scrounged armor, dead eyes, huge body

When someone sees you unmasked for the first time, they take s-harm, in addition to anything else that happens. Unmasked, you are: -Grotesque. Every PC who sees you goes immediately to Hx+3 with you. -Irresolute. When you inflict harm, inflict -1harm.

Cool=0, Hard+3, Hot+1, Sharp-1, Weird+1

Rasputin: shot, stabbed, and poisoned, you just keep coming. When you are being scary as fuck and coming at someone, you get +1-armor. You still get shot and stabbed, bleeding just doesnt bother you that much anymore.

Juggernaut: take -2 on all “when you suffer harm” rolls.

Norman: you seek the advice of your mask. Roll +weird to see what it directs you to do. On a 10+ mark experience and take a +1 if you do as your mask wishes. On a 7-9, take a +1 if you do what it wants and act under fire if you don't. On a miss, it has its own agenda and act under fire if you dont follow it.

Battle-hardened: when you act under fire, roll +hard instead of roll +cool

Indomitable: when you go into battle, roll+hard. On a 10+, hold 3. On a 7-9, hold 2. On a miss, hold 1, but take -1 forward. During the battle you can spend your hold 1 for 1 to: -Name an npc within your reach. YOU kill, disable or disarm them (MC's choice). -Name a character within your reach. You redirect their attack to another character within your reach, or else to nowhere-into the ground or a wall or the sky. -Name a character on the scene, but outside your reach. You cross the distance between you before they have time to adjust or react. -Name a character within your reach. While you keep fighting, you intercept any attack directed at them and they suffer no harm. -Ignore all harm to yourself from an incoming attack.

Gear: Brutal weapon: Elf-Hewer, the axe (3-harm hand messy) Cobbled bits of armor from the dead elves (2-armor) Oddments worth 1 barter HX Taylor Thatcher the Skeleton Mage (rich) Hx+2 Sslth'hool the Brainer (rich) Hx+0 Snoz the Torturer (poor) Hx-1 Buggerbear Slabb the Ballistalugger (poor) Hx +1 Ritz the Hardholder (rich) Hx+1