Ogre:CharacterCodex:Skills:Vehicles

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Vehicles[edit]

Means of transportation

Drive[edit]

Ability Dexterity
Action Short
Armor Penalty None
Untrained Yes
Concentration No

Proficiency: Bicycle, Motorcycle, Car, Truck, Powerboat, Sailboat, Military

Check: Routine tasks, such as ordinary driving, don't require a skill check. You make a check only when some unusual circumstance exists (such as inclement weather or an icy surface), or when you are driving during a dramatic situation (you are being chased or attacked, for example, or you are trying to reach a destination in a limited amount of time). When driving, you can attempt simple maneuvers or stunts. See Driving a Vehicle for more details.

Feats[edit]

Move-By Attack[edit]

You may move, attack and then move again continuing your movement in a single action. The attack is done one initiative category slower than normal.
While doing a move-by attack, you only suffer one opportunity attack from your target even if you pass in many targets threaten squares.
Normally, you would need three actions to resolve such an attack: one to move to the target, one to attack, and another on to move away from the target.
Specialist: You do not provoke attack of opportunity from your target while doing your move-by attack.

Pilot[edit]

Ability Dexterity
Action Short
Armor Penalty None
Untrained Yes
Concentration No

Proficiency: Aircraft, heavy aircraft, helicopters, jet fighters, spacecraft

Check: Typical piloting tasks don't require you to make a check. Checks are required during combat, for special maneuvers, or in other extreme circumstances, or when you want to attempt something outside the normal parameters of the vehicle. When flying, you can attempt simple maneuvers and stunts (actions in which the pilot attempts to do something complex very quickly or in a limited space). Each vehicle's description includes a maneuver modifier that applies to Pilot checks made by the operator of the vehicle.

Feats[edit]

Move-By Attack[edit]

You may move, attack and then move again continuing your movement in a single action. The attack is done one initiative category slower than normal.
While doing a move-by attack, you only suffer one opportunity attack from your target even if you pass in many targets threaten squares.
Normally, you would need three actions to resolve such an attack: one to move to the target, one to attack, and another on to move away from the target.
Specialist: You do not provoke attack of opportunity from your target while doing your move-by attack.