Omniacademy

From RPGnet
Jump to: navigation, search

Players: Team Green-1[edit]

Daniel, a.k.a B.I.G.[edit]

Motivation: Have fun fighting crime.

Qualities: Expert [+4] Latin Charm, Good [+2] Beach Habitué, Good [+2] Nerd, Good [+2] Self-Preservation, Poor [-2] Klutz

Powers: Master [+6] Sizeshifting: Growth

Techniques: Against Other Giants (Sizeshifting: Growth), Against Women (Latin Charm)

Stunts: Good [+2] Density Increase

Hero Point Pool (ticks): 5/6 (4)

Story Hooks Latin Charm

Damage Latin Charm to Poor

Grace, a.k.a. Bluefire[edit]

Motivation correcting injustice, whatever the cause, if her abilities can be used in that manner Qualities Expert [+4] Tactical Prodigy, Good [+2] Emotional Reserve, Good [+2] Painter, Good [+2] Running, Poor [-2] Empathy Powers Good [+2] Plasma Bolt, Good [+2] Super-Armor, Good [+2] Mind Armor Techniques None Stunts Good [+2] Immolation (Signature Stunt) Hero Points

Story Hooks

Damage

John Murphy a.k.a. Chance[edit]

  • Motivation Protect innocents and bystanders from injury or death.
  • Qualities
    • Expert [+4] Improvised Attacks (dropped to +0)
    • Expert [+4] Just the Right Words (dropped to -2)
    • Good [+2] Jury-Rigger (dropped to -2)
    • Poor [-2] Unfortunate Love
  • Powers
    • Good [+2] Invulnerability (Limit: broken trust) (dropped to +0)
    • Expert [+4] Luck Control
  • Techniques In Cars (Based on Luck Control, Upshift when using lucky in a vehice.)
  • Stunts
    • Average [0] Lucky Shot (spin off of Luck Control, Blast)
    • Good [+2] Go Ahead And Try It (Signature Stunt off of Invulnerability, 2 HP)
  • Hero Points
    • 6 HP
    • 11 MAX
    • 1 Tick
  • Story Hooks
    • Open Hook from first damage to Improvised Attacks.
  • Damage
    • 2 Charges of Luck left, new failure ranks noted above.

Rhonda Fredericks, aka Plastigirl[edit]

Motivation Protect the innocent Qualities Good [+2] Quick Study, Good [+2] Good Ear, Good [+2] Emotional Fortitude, Expert [+4] Light on Her Feet, Poor [-2] A Bit Nerdy Powers Master [+6] Biomalleic Infusion (Vulnerability, violin) Techniques Stunts Good [+2] Invulnerability, Good [+2] Malleability, Good [+2] Plasticity Hero Points

Story Hook

Damage

Huan Lee aka Lobster[edit]

Motivation Learn as much about the world as I can Qualities Expert [+4] Martial Arts, Good [+2] Meditative Mind, Good [+2] Healthy Living, Good [+2] Likable, Poor [-2] Cultural Unfamiliarity Powers Empathic Transformation Techniques Stunts Hero Points

Story Hook

Damage

Nina Miller[edit]

Motivation Protect the innocent Qualities Expert [+4] Passionate Speaker, Good [+2] Combat Arts, Good [+2] Knows The Super Scene, Good [+2] Insightful Perception, Poor [-2] Who Am I? Powers Expert [+4] Hyper-Divine Legacy (Vulnerability: Argonite and Powerful Magnetic Fields), Good [+2] Mystic Goddess (Limits: holy ground) Techniques StuntsListen to me! [From mystic goddess] Nina can come up with the right combination of words and context to grab and hold peoples complete attention, Kenning: [From mystic goddess] Nina can use her insight and eloquence to spout damning truths about people. Hero Points

Story Hooks

Damage

Fellow Students[edit]

Hyper-Boy: The heir to the Hyper-name and son of the second generation Hyper-Man. Bit of a brat

Prince Micronomous: Crown Prince of Micronesia, a planet 1/12th the size of earth with people to match. Like all the royal family the Prince has the power to assume gigantic (6 foot!!) size.

Glüm: Scion of the vampire clan of Darkovia and the blood of a Shadow Demon, Glüm is suprisingly well adjusted. Spends most of his time writing depressing poetry.

Foolscap: The young ward and sidekick of the intimidating Jester. Currently enrolled at the Academy while the Jester is in space with the rest of the American All-Stars.

More to come...

Rogue's Gallery[edit]