Opend20: Control Powers

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Control Powers have 1 noticable display.


20 - Control one property of a volume of <Noun Form> (decreasing the hardness of Earth by one, for example)

30 - Move a volume of <Noun Form> with gross telekinesis (to 'throw' a rock); Control gross capabilities of target (e.g. turn a computer on or off, make somebody wretch)

45 - Move a volume of <Noun Form> with subtle telekinesis (guide a rock as if you were holding it in your hand); Control subtle capabilities of target (e.g. open programs on a computer, make somebody release enough adrenaline to temporarily recover full capacity)

60 - Move a volume of <Noun Form> with molecular telekinesis (make a statue walk); Control all properties of a volume of <Noun Form> within the realm of reason (access restricted data or change passwords on a computer, make sombody realease enough adrenaline to perform Olympic-level tasks)

80 - Control properties of a volume of <Noun Form> outside the realm of reason (change the operating system of a computer in an instant, make somebody's skin impervious to steel)


Examples of Control Powers: