Opend20: Sense Powers

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Sense Powers have no displays as such (they can be purchased as disadvantages). Sense Powers can be noticed by using Sense Motive, Spellcraft or another Sense Power on the character.


20 - Sense one property of <Noun Form> (e.g. Hardness)

30 - Sense all the general properties of a volume of <Noun Form> (e.g. what it is composed of, what has happened to it recently)

45 - Sense the <Noun Form> in a particular area (Sense Earth - tremorsense - 'I can feel two people running to the west. The girl is limping!')

60 - speak with the <Noun Form> as if it were an intelligent child (e.g. 'speak' with a rock and discover what had passed by recently)

80 - speak with targets a degree 'removed' from the <Noun Form> (e.g. as Earth is to a steel sword, as Mind is to a collective/hive mind)


Examples of Sense Powers: