Outcasts of Mythology/Samael/Lucifer

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Lucifer22.jpg

Name: Samael/Lucifer, AKA Morningstar, Old Scratch, "The Devil," Stan the Man, etc.

Race: (Fallen) Angel

Appearance: the most beautiful of the angels; a male humanoid with enormous, dark wings

Attributes [59]

  • ST 5 [-50]
  • DX 5 [-100]
  • IQ 19 [180]
  • HT 7 [-30]
  • HP 9 [8]
  • Will 22 [15]
  • Per 19
  • FP 19 [36]
  • Basic Lift 5
  • Damage 1d-4/1d-3
  • Basic Speed 3
  • Basic Move 3
  • Air Move 6
  • Ground Move 3
  • Space Move 6/48
  • Social Background
  • TL: 8 [0]
  • Cultural Familiarities:
    • Angelic (Native culture) [0];
    • Asian (Alien Culture) [2];
    • Demonic (cultural familiarity) [1];
    • European (Alien Culture) [2];
    • human African (Alien Culture) [2];
    • human Eastern (Alien Culture) [2];
    • Native American (Alien Culture) [2];
    • Oceania (Alien Culture) [2].

Languages: all of 'em

Advantages [962]

  • Appearance (Transcendent) [20]
  • Born War-Leader (4) [20]
  • Burning Attack (The Fires of Hell) (5) (Affect Substantial; Based On Will) [55]
  • Charisma (4) [20]
  • Contact Group (demons and fallen angels) (Effective Skill 15) (9 or less; Usually Reliable) [20]
  • Doesn't Breathe [20]
  • Doesn't Eat or Drink [10]
  • Doesn't Sleep [20]
  • Enhanced Move (Space) (3) [60]
  • Fatigue Attack [Lux] (3) (Affect Substantial; Alternative Attack; Based On Will; Euphoria) [15]
  • Flight (Space Flight) [60]
  • Illuminated [15]
  • Immunity to Metabolic Hazards [301]
  • Indomitable [15]
  • Insubstantiality (Affect Substantial; Always On; Can Carry Objects (No Encumbrance)) [128]
  • Insubstantiality*DISABLED* (Always On) [40*]
  • Invisibility*DISABLED* (Substantial Only) [36*]
  • Language Talent [10]
  • Magery (3) [30]
  • Magery 0 [5]
  • Magic Resistance (5) (Improved) [25]
  • Omnilingual [40]
  • Rank (Lord of Hell) (8) [40]
  • Spirit Empathy [10]
  • Teleportation Talent (3) [15]
  • Terror (visual) (2) [40]
  • Unaging [15]
  • Unkillable (3) (Achilles' Heel (Yahweh) (Rare)) [135]


Disadvantages [-298]

  • Callous [-5]
  • Code of Honor (keeps the letter of his word) [-5]
  • Cursed (Banished from Heaven) [-75]
  • Destiny (Great) [-15]
  • Duty (to humanity) (6 or less (quite rarely)) [-2]
  • Duty (to rule in Hell) (9 or less (fairly often)) [-5]
  • Enemy (Judeo-Christian-Mohammedan religious leaders) (Medium-sized group (6-20 people)) (6 or less; Watcher) [-3]
  • Enemy (Yahweh) (More powerful than the PC) (6 or less; Unknown) [-12]
  • NO Insubstantiality [-40]
  • NO Invisibility [-36]
  • No Sense of Humor [-10]
  • No Sense of Smell/Taste [-5]
  • Paranoia [-10]
  • Reputation (Prince of Lies) (-1) (All the time; Almost everyone) [-5]
  • Selfish (12 or less) [-5]
  • Social Stigma ("Dude--he's the Devil!") (-4) [-20]
  • Stubbornness [-5]
  • Unnatural Feature (-5) [-5]
  • Vow (never to beg) (Great) [-15]
  • Weirdness Magnet [-15]
  • Xenophilia (12 or less; 15 or less) [-5]

Quirks [-8]

  • Broad-Minded [-1]
  • Careful [-1]
  • Dislikes Bullies [-1]
  • Dislikes Tyrants [-1]
  • Neutered [-1]
  • Proud [-1]
  • Staid [-1]
  • Uncongenial [-1]

Packages [0]

  • Astral Entity [171]

Skills [31]

  • Acting IQ/A - IQ-5 14 [0]
  • Administration IQ/A - IQ-1 18 [1]
  • Anthropology (Human) IQ/H - IQ-2 17 [1]
  • Astronomy/TL8 IQ/H - IQ-2 17 [1]
  • Brawling DX/E - DX-5 0 [0]
  • Criminology/TL8 IQ/A - IQ-1 18 [1]
  • Enthrallment (Captivate) Will/H - Will-2 20 [1]
  • Enthrallment (Persuade) Will/H - Will-1 21 [2]
  • Enthrallment (Suggest) Will/H - Will-2 20 [1]
  • Enthrallment (Sway Emotions) Will/H - Will-2 20 [1]
  • Fast-Talk IQ/A - IQ-5 14 [0]
  • Gambling IQ/A - IQ-1 18 [1]
  • Geography/TL8 (Physical) IQ/H - IQ-2 17 [1]
  • Geography/TL8 (Political) IQ/H - IQ-2 17 [1]
  • Hidden Lore (Angels & Demons) IQ/A - IQ+0 19 [2]
  • History! IQ/WC - IQ-3 16 [3]
  • Interrogation IQ/A - IQ+0 19 [1]
  • Intimidation Will/A - Will-1 21 [1]
  • Leadership IQ/A - IQ+7 26 [1]
    • includes: +4 from 'Born War-Leader', +4 from 'Charisma'
  • Linguistics IQ/H - IQ-2 17 [1]
  • Mathematics/TL8 (Applied) IQ/H - IQ-6 13 [0]
  • Occultism IQ/A - IQ+0 19 [2]
  • Paleontology/TL8 (Paleoanthropology) IQ/H - IQ-2 17 [1]
  • Paleontology/TL8 (Paleozoology) IQ/H - IQ-2 17 [1]
  • Psychology (Human) IQ/H - IQ-2 17 [1]
  • Public Speaking IQ/A - IQ+3 22 [1]
    • includes: +4 from 'Charisma'
  • Savoir-Faire (Mafia) IQ/E - IQ+0 19 [1]
  • Savoir-Faire (Military) IQ/E - IQ+4 23 [1]
    • includes: +4 from 'Born War-Leader'
  • Stealth DX/A - DX+9 14 [0]
  • Tactics IQ/H - IQ+2 21 [1]
    • includes: +4 from 'Born War-Leader'
  • Thaumatology IQ/VH - IQ+0 19 [1]
    • includes: +3 from 'Magery'

Spells [54]

  • Aura IQ/H - IQ+1 20 [1]
  • Bravery IQ/H - IQ+1 20 [1]
  • Colors IQ/H - IQ+1 20 [1]
  • Continual Light IQ/H - IQ+1 20 [1]
  • Counterspell IQ/H - IQ+1 20 [1]
  • Create Fire IQ/H - IQ+1 20 [1]
  • Daze IQ/H - IQ+1 20 [1]
  • Death Vision IQ/H - IQ+1 20 [1]
  • Detect Magic IQ/H - IQ+1 20 [1]
  • Emotion Control IQ/H - IQ+1 20 [1]
  • Fear IQ/H - IQ+1 20 [1]
  • Foolishness IQ/H - IQ+1 20 [1]
  • Forgetfulness IQ/H - IQ+1 20 [1]
  • Glow IQ/H - IQ+1 20 [1]
  • Heat IQ/H - IQ+1 20 [1]
  • Ignite Fire IQ/H - IQ+1 20 [1]
  • Lend Energy IQ/H - IQ+1 20 [1]
  • Lend Vitality IQ/H - IQ+1 20 [1]
  • Light IQ/H - IQ+1 20 [1]
  • Loyalty IQ/H - IQ+1 20 [1]
  • Mage Light IQ/H - IQ+1 20 [1]
  • Mage Sight IQ/H - IQ+1 20 [1]
  • Major Healing IQ/VH - IQ+0 19 [1]
  • Mental Stun IQ/H - IQ+1 20 [1]
  • Mind-Reading IQ/H - IQ+1 20 [1]
  • Mind-Sending IQ/H - IQ+1 20 [1]
  • Minor Healing IQ/H - IQ+1 20 [1]
  • Panic IQ/H - IQ+1 20 [1]
  • Rain of Fire IQ/H - IQ+1 20 [1]
  • See Secrets IQ/H - IQ+1 20 [1]
  • Seek Earth IQ/H - IQ+1 20 [1]
  • Seek Fire IQ/H - IQ+1 20 [1]
  • Seek Magic IQ/H - IQ+1 20 [1]
  • Seek Power/TL8 IQ/H - IQ+1 20 [1]
  • Seeker IQ/H - IQ+1 20 [1]
  • Sense Emotion IQ/H - IQ+1 20 [1]
  • Sense Foes IQ/H - IQ+1 20 [1]
  • Shape Earth IQ/H - IQ+1 20 [1]
  • Shape Fire IQ/H - IQ+1 20 [1]
  • Shape Light IQ/H - IQ+1 20 [1]
  • Suggestion IQ/H - IQ+1 20 [1]
  • Summon Demon IQ/H - IQ+1 20 [1]
  • Summon Spirit IQ/H - IQ+1 20 [1]
  • Sunbolt IQ/H - IQ+1 20 [1]
  • Sunlight IQ/H - IQ+1 20 [1]
  • Suspend Magic IQ/H - IQ+1 20 [1]
  • Suspend Mana IQ/VH - IQ+0 19 [1]
  • Suspend Spell IQ/H - IQ+1 20 [1]
  • Telepathy IQ/VH - IQ+0 19 [1]
  • Teleport IQ/VH - IQ+0 19 [1]
  • Teleport Other IQ/VH - IQ+0 19 [1]
  • Truthsayer IQ/H - IQ+1 20 [1]
  • Wall of Light IQ/H - IQ+1 20 [1]
  • Warmth IQ/H - IQ+1 20 [1]

Stats [59] Ads [962] Disads [-298] Quirks [-8] Skills [31] Spells [54] = Total [800] Hand Weapons Ranged Weapons Armor & Possessions

  • 1 Powerstone (Energy 14) $3550 Wgt:0 Location: