Outgunned Torchy

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Lucille "Torchy" Bellamy[edit]

Lucille "Torchy" Bellamy, Outgunned Adventure
Lucille "Torchy" Bellamy, Outgunned Adventure

Role: Technician

Trope: Good Giant

Background: Demolition Expert

Flaw: Claustrophobic – "I don't like small spaces."

Catchphrase: "Cold don’t bother me. Idiots do."

Played by: Eplov


Attributes
Brawn Nerves Smooth Focus Crime
3 2 2 3 2
Skills
Brawn Nerves Smooth Focus Crime
  • Endure 3
  • Fight 3
  • Force 3
  • Stunt 3
  • Cool 1
  • Drive 2
  • Shoot 2
  • Survival 3
  • Flirt 1
  • Leadership 2
  • Speech 1
  • Style 1
  • Detect 2
  • Fix 3
  • Heal 2
  • Know 1
  • Awareness 2
  • Dexterity 2
  • Stealth 1
  • Streetwise 2
Feats
  • Fix-it: Free Re-roll when repairing rides or disarming traps.
  • Specialist (Demolition): Free Re-roll for all explosive-related rolls.
  • Fighter: Free Re-roll for Action/Reaction rolls when fighting unarmed against human enemies.
Gear & Resources
Gear Resources
  • Dynamite – Boom!, Single Shot (Bag)
  • Tool-bag – Grants Help for repairs (Bag)
  • Lighter – Grants Help to light fires (Person)
  • Grit: 0
  • Spotlight: 1 / 3
  • Luck: 1 / 6
  • Cash: 1
  • Death Roulette: 1 / 6

Background[edit]

Lucille “Torchy” Bellamy grew up in the Boston shipyards where she learned to fix engines before she could read. She ran moonshine runs across the Canadian border in custom-built snow rigs during Prohibition, until things got too hot and she fled north.

Greenland wasn’t her idea—she signed on for a paycheck and maybe some quiet. Instead, she’s hip-deep in Viking legends, malfunctioning equipment, and greenhorns who don’t know ice from asphalt. She doesn’t believe in ghosts—but she keeps her dynamite close just in case.

Tough, foul-mouthed, and loyal in a pinch, Torchy’s the one you want when the heater breaks or the tomb door won’t budge.


Background[edit]

Lucille “Torchy” Bellamy grew up in the Boston shipyards where she learned to fix engines before she could read. She ran moonshine runs across the Canadian border in custom-built snow rigs during Prohibition, until things got too hot and she fled north.

Greenland wasn’t her idea—she signed on for a paycheck and maybe some quiet. Instead, she’s hip-deep in Viking legends, malfunctioning equipment, and greenhorns who don’t know ice from asphalt. She doesn’t believe in ghosts—but she keeps her dynamite close just in case.

Tough, foul-mouthed, and loyal in a pinch, Torchy’s the one you want when the heater breaks or the tomb door won’t budge.