RQG Character Sheet

From RPGnet
Jump to: navigation, search

- Main Page; Swan and Fox

NAME played by NAME

Background and Story[edit]

TEXT - brief here pls

Character Details[edit]

  • Name: x
  • Homeland: x
  • Gender: x
  • Tribe: x
  • Standard of Living: x (L)
  • Birth year: x Age: x
  • Clan: x
  • Base Income: x (L)
  • Reputation: x
  • Occupation: x
  • Ransom: x (L)

Rune Affinities & Passions[edit]

ELEMENTAL RUNE AFFINITIES

  • EARTH: x
  • AIR: x
  • FIRE: x
  • DARKNESS: x
  • WATER: x
  • MOON: x


POWER RUNE AFFINITIES
MAN 50 BEAST 50
FERTILITY 50 DEATH 50
HARMONY 50 DISORDER 50
TRUTH 50 ILLUSION 50
STASIS 50 MOVEMENT 50

PASSIONS

  • Honour:
  • Love (xxxxx): XX
  • Loyalty (xxxxx): XX
  • Devotion (xxxxx): XX
  • Hate (xxxxx): XX


  • NOTES:

Characteristics[edit]

  • STR: x
  • CON: x
  • INT: x
  • SIZ: x
  • POW: x
  • DEX: x
  • CHA: x
Damage Bonus: xx
Movement: x
SIZ SR x
Hit Points: xx
DEX SR x
Healing Rate: xx /wk
  • NOTES:

Skill Groups[edit]

  • Agility: +xx%
Boat (05)
Climb (40)
Dodge (DEX×2)
Drive Chariot (05)
Jump (DEX×3)
Ride (mount type) (05)
Swim (15)
  • Communication: +xx%
Act (05)
Art (05)
Bargain (05)
Charm (15)
Dance (10)
Disguise (05)
Fast Talk (05)
Intimidate (15)
Intrigue (05)
Orate (10)
Sing (10)
Speak Own Language (50)
Speak Other Language (00)
  • Knowledge: +xx%
Alchemy (00)
Animal Lore (05)
Battle (10)
Bureaucracy (00)
Celestial Lore (05)
Cult Lore (specific cult) (05)
Customs (local 25
Customs (other) (00)
Elder Race Lore (race) (05)
Evaluate (10)
Farm (10)
First Aid (10)
Game (15)
Herd (05)
Homeland Lore (own) (30)
Homeland Lore (other) (00)
Library Use (00)
Manage Household (10)
Mineral Lore (05)
Peaceful Cut (10)
Plant Lore (05)
Read/Write (language) (00)
Shiphandling (00)
Survival (15)
Treat Disease (05)
Treat Poison (05)
  • Magic: +xx%
Meditate (00)
Prepare Corpse (10)
Sense Assassin (00)
Sense Chaos (00)
Spirit Combat (20)
Spirit Dance (00)
Spirit Lore (00)
Spirit Travel (10)
Understand Herd Beast (00)
Worship (deity) (05)
  • Manipulation:+xx%
Conceal (05)
Craft (specific craft) (10)
Devise (05)
Play Instrument (05)
Sleight (05)
  • Perception: +xx%
Insight (own species) (20)
Insight (others) (00)
Listen (25)
Scan (25)
Search (25)
Track (05)
  • Stealth: +xx%
Hide (10)
Move Quietly (10)
  • NOTES:

Cults & Magic[edit]

  • Initiate of Cult
    • Subcult:
    • Gifts/Geases:
    • one
    • two
______________________________________________________________________
  • Spirit Combat: X%
    • Spirit Combat Damage:
______________________________________________________________________
  • MAGIC POINTS:
    • Crystal:
______________________________________________________________________
  • SPIRIT MAGIC:
    • CHA Limit:
    • spell (XX)
    • spell (XX)
    • spell (XX)
    • spell (XX)
    • spell (XX)
________________________________
  • RUNE MAGIC:
    • Cult Rune Points:
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • spell (XX) (Runes x or y)
    • Command Cult Spirit (2)
    • Dismiss Magic 1+
    • Divination 1+
    • Extension 1+
    • Find Enemy 1
    • Heal Wound 1
    • Multispell 1+
    • Sanctify 1+
    • Soul Sight 1
    • Spirit Block 1+
    • Summon Cult Spirit 1-3
    • Warding 1+
______________________________________________________________________
  • SPIRITS:
______________________________________________________________________
  • NOTES:

Hit Points and Armour[edit]

Location Name Armour types A.P. H.P. Enc. Hit Location
Head xx xx xx xx 19-20
Left Arm xx xx xx xx 16-18
Right Arm xx xx xx xx 13-15
Chest xx xx xx xx 12
Abdomen xx xx xx xx 09-11
Left Leg xx xx xx xx 05-08
Right Leg xx xx xx xx 01-04
  • Total Hit Points: xx HP
  • Total Armor ENC: xx
  • NOTES:

Weapons and Shields[edit]

  • Weapon / Shield Bonus (= Manipulation): +xx%
Weapon/Shield SR % DMG Range HP ENC
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
Weapon (xx) xx xx xx xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
miss weapon (xx) xx xx x/x xx xx xx
Shield (xx) xx xx xx xx xx xx
Shield (xx) xx xx xx xx xx xx
Fist (25) xx xx xx xx xx xx
Grapple (25) xx xx xx xx xx xx
Kick (15) xx xx xx xx xx xx
  • Total Weapon ENC: xx
  • COMBAT NOTES:

Equipment[edit]

  • MAX ENC: [STR (xx) + CON (xx)] / 2 = YY
  • ENCUMBRANCE: Armour X + Weapons Y + Other Z = XX
  • Armour:
  • Weapons:


  • Other:
  • Valuables:

Mounts etc[edit]

Family[edit]

  • Famous Ancestors:
  • Grandparents:
    • one
    • two
    • three
    • four
  • Parents:
    • one
    • two
  • Aunts & Uncles:
    • one
    • two
    • three
    • four
  • Siblings:
    • one
    • two
    • three
    • four
  • Marriage:
    • one
    • two
  • Siblings:
    • one
    • two
    • three
    • four
  • Children:
    • one
    • two
    • three
    • four
  • Family events:
    • one (year)
    • two (year)
    • three (year)
    • four (year)


Holdings & Tenants[edit]

  • HOUSEHOLD:
    • Hides:
    • Description:
    • Tenants:
  • WEALTH:

Backstory from Chargen[edit]

Notable Events (Reputation)[edit]

LIST HERE EVERY EVENT THAT LEADS TO A REPUTATION INCREASE, INCLUDING FROM CHARGEN

Improvement Rolls to make, plus notes[edit]

  • POW:
    • Skills:
  • For purposes of seasonal improvement rolls...
    • Professional skills:
    • Cult skills:
  • Requirements for rune level or equivalent:

- Main Page; Swan and Fox