Ra's Al Ghul PL13

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Ras Al Ghul: PL 13;

Init +2 (Dex); Defense 20 (18 flat footed); Spd 30 ft; Atk +18 melee (+8L Cutlass), +10 ranged; SV Dmg +4, Fort +2, Ref +4, Will +5; Str 12, Dex 14, Con 14, Int 20, Wis 20, Cha 20

Skills: (synergies and super bonuses counted.) Acrobatics 9, Balance 4, Bluff 10, Diplomacy 14, Gather Information 9, Handle Animal 10, Intimidate 12, Jump 8, Knowledge (all untrained) 12, Ride 4, Science (all untrained) 12, Sense Motive 18, Taunt 7

Feats: Assessment, Connected, Dodge, Evasion, Expertise, Headquarters, Leadership, Lightning Reflexes, Minions, Sidekicks

Powers: Super Intelligence +8 [Stunt: Eidetic Memory, Swashbuckler; Extra: Innate, Master Linguist, Sense Motive Expert, Swordmaster; Cost 8pp]

Equipment: Twin Sabers: Deflection +4 [Features: Accurate, Parrying; Extra: Light, Pair, Weapon; Total Cost 18pp]

Weakness: Lazarus Pit