Ravers

From RPGnet
(Redirected from Raver)
Jump to: navigation, search

In the world of Paradox there once were 3 mighty beings of infinite evil empowered by the Illearth Stone in the Primal Realm of Paradox. In the course of history they were occasionally defeated and the Lord of Paradox awarded symbols of wild magic in the form of Aluminium-mithril Trees an inch tall embeded in the forhead of the recipient.

The three ravers were named Herem, Sheol, and Jehannum. They were creatures of no form and possessed other bodies, totally corrupting them. They could use the powers of those they possessed as well as their own.

Realms Ravers are destroyed[edit]

If a Raver was destroyed it could no longer return to the realm of its destruction. In time it

  • Herem: Tosa, All York, Mac's Bar, Adagalasck, New Wall
  • Sheol:Tosa, All York, Mac's Bar, Adagalasck, Pente plains
  • Jehannum: Tosa, All York, Mac's Bar, Adagalasck

Powers of the the Ravers[edit]

  • Stats
    • Psyche 200
    • Strength 150
    • Endurance 150
    • Warfare 100
  • Powers
    • Imprint of the Ill-Earth Stone
    • Magical powers of a wide variety-Low Order magic (Warlock 200th)
    • Masterful Possession-Able to possess anyone with less then 150 Psyche.
    • Poison Touch
    • Cause Fear
    • Cause paralysis.



[[1]]



The illearth Stone and Ravers, as well as Raynayhn ans other elements are originally from the Stephen R. Donaldson series The Chronicals of Thomas Covenant. The GM who ran Paradox used them gleefully and to great extent. The version of Paradox used in the Jeweled Amber campaign, as well as other game elements used by other GMs long retired from gaming are shamelessly copied and has had their history changed here as an homage and tribute to those bygone games and in no way are construed to my running things that are their intellectual property. I copied them for my own use and the entertainment of a new generation of gamers. If you read these things and want your games cited, let me know.

Mac's Bar Paradox Discord