Remlok the Rover

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Remlok the Rover

Concept: Time-Traveling Thief PL 15; PP 225 ; HP 7

Abilities: [34 pp] Str 14, Dex 18, Con 14, Int 16, Wis 16, Cha 16

Saves: Dmg +9 (2 + 7 Evasion) (+0 Prt), Fort +2, Ref +9 (4 + 5 Super Dexterity), Will +3

Combat: [36 pp] Attack: Melee +14, Ranged +16, Mental +15 Defense: 14/10, Mental 13 Init +4; Run 30/60/120; Size Medium

Skills: [44 pp] Bonus: Str +2, Dex +9, Con +2, Int +3, Wis +3, Cha +3 Acrobatics +13 (4), Balance +11 (2), Bluff +8 (5), Clumb +4 (2), Computer +5 (2), Disable Device +9 (6), Escape Artist +12 (3), Knowledge (Art) +8 (5), Move Silently +14 (5), Open Lock +14 (5), Taunt +8 (5)

Feats: [8 pp] Attack Finesse, Dodge, Evasion, Surprise Strike

Powers: [74 pp] Super Dexterity +5 [Source: Training; Cost 4 pp; Total 20 pp]

Time Control +5 [Extras: Temporal Fugue; Stunts: Time Freeze, Time Travel, Time Travel; Source: Unknown; Cost 10 pp; Total 54 pp]

Devices: [29 pp] Armor +10 [Source: Super-Science; Cost 1 pp; Total 10 pp]

Gadgets +5 [Cost 1 pp; Total 5 pp]

Multi-Staff +10 [Effect: Weapon (Melee); Stunts: Energy Blast; Source: Super-Science; Cost 1 pp; Total 12 pp]

See All Goggles +2 [Effect: Darkvision, See Invisible; Cost 1 pp; Total 2 pp]