Rogue Trader

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Game Information[edit]

This game is a hexcrawl using Rogue Trader rules for a futuristic space exploration sandbox. So you have a spaceship, and an incomplete map of a region of space, what you do at that point is up to you. The region of space would be along the border of the Imperium somewhere, so the key themes would be:

  • Exploration: The majority of the star chart you start with would be uncharted space. So you'd be traveling to star systems that are completely unknown and potentailly alien. You might run into xenos or maybe other humans that left Imperial space to avoid the will of the Emperor.
  • Resource Discovery and Exploitation: Imagine flying into a system to discover one of the planets has a massive supply of the metal that's used to craft starships. You have to figure out how to extract the ore and transport it back to Imperial space so you can profit from setting up a supply chain. Or use that ore to trade with inhabitants of the unknown region instead?
  • Xenos and Chaos: It's the unknown regions, I guarantee there will be xenos and chaos in some form. Especially when you venture further and further from Imperial space.
  • Fleet Command: Eventually you'll be able to command a fleet of starships. Send them off on different missions. Uh oh...your shiny new cruiser was just hijacked by Dark Eldar.
  • Resource Management: Hmmm...profits are down this month but all the paperwork says they should be up. Time to make some upkeep tests....ugh we can't afford to pay the lease on that mining equipment...
  • Hazards and Wonders: You'll be exploring regions of space that mankind hasn't seen yet. Who knows what awaits. Perhaps some ancient civilizaton awaits. Perhaps a necron tomb is on that next planet with it's millions of warriors in stasis. Warp storms and all kinds of fun things await.
  • Lawless Lands: The Unknown Regions are beyond that of Imperial space, people out here don't follow the same rules that an Imperial citizen would.

Player Characters[edit]

Please create a subpage for your character and link it here

  • Character Name the Rogue Trader (played by jolinaxas)
  • Character Name the Explorator (played by Silent Wayfarer)
  • Mordakai the Navigator (played by Sabermane) [1]
  • Amelia Raven Marlowe, the Seneschal (played by Chromoid)

Marlowe Dynasty Assets[edit]

PROFIT FACTOR: 42

Everything listed here is considered an asset of the Marlowe Dynasty and is subject to Upkeep Tests as needed.

Somebody needs to create a subpage for the ship and link to it from here please

HIMS Holy Terra's Lantern (Orion-class Star Clipper)

Other Assets[edit]

This section will contain a list of other assets available to the group. This is meant to be a kind of "untapped resources" list of things you have discovered but have yet to use or capitalize on.

NPC's[edit]

Star Charts & Maps[edit]

work in progress

Warrant of Trade[edit]

Warrant Age: The Waning

Fortune and Fate: Rising Star

Acquisition: Prize of War

Sanction: Fall of the Tellurian Combine

Allies: Missionaria Galaxia

Warrant Renown: Unknown

46SP/42PF if we use this path mechanically.

There is no luck, only the Emperor's will. -Marlowe Dynasty Motto

When the dynasty began, the Marlowe were only a small fleet of chartist ships brought together by dynasty founder Regias Marlowe to act as merchant transports in a lowly corner of the Calixis Sector. They continued this way for centuries, only growing slightly as each patriarch of the family refused to join the growing Tellurian Combine, wanting to stay independent, even if not particularly prosperous.

Noticing the family's very pointed stance of refusal, when agents of the Inquisition began to dismantle the cult behind the Combine, intrigues were put into place to force open conflict between them. Gathering all their ships to repel the blockade of one of their major mining planets, the Marlowes managed to barely defeat the combine fleet, taking the former flagship, a well-appointed Heavy Cruiser, as their own and renaming it Throne's Providence.

When Throne's Providence and the other remains of ships were searched and salvaged, the heretical nature of their former occupants was thrust into the open, much to the Inquisition's chagrin. Local Ecclesiarchs were "encouraged" to lend their support for the granting of a Warrant of Trade, and the newly born Dynasty was calmly pointed in the direction of unexplored space.

A few generations later finds the Marlowe dynasty very quickly becoming a subtle, if successful force for commerce in the Koronus Expanse. Recently, extensive needed repairs from an unfortunate warp translation accident has rendered the dynasty flagship planet-bound. While her father sits at the family seat of power in the Calixis Sector, Lucretia Marlowe has been given their next-best ship, and a mandate to explore previously uncharted areas for opportunities, lest the dynasty's fortunes calcify around their old merchant trade routes.

Miscellaneous Resources[edit]

40kName Generators