Running Sheet Flintborn Clemens

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Elstead Flintborn Clemens

Elstead Flintborn Clemens.jpg

Father:Eustance Clemens

Mother:Judith Clemens

Children:

Description:

Hobbies:

Ranks[edit]

Points{58}[edit]

Total:58 = 20 Stats+11 Powers+25 Skills+{1(145)} Items +(+0/0 allies/Enemies) +0 Shadows+ Stuff +0 Storage

Statistics {10}[edit]

  • Psyche: Chaos
  • Strength:7
  • Endurance:8
  • Warfare:5


Powers {11}[edit]

Skills {25}[edit]

  • 2 Seamanship
  • 2 Rope Work
  • 2 Wood Work - Construction
    • 1 Whittling
  • 2 Parkour-Rope Running-Climbing
    • 1 Pip Skill-Gymnastics
  • 2 Games of Skill-Darts
    • 1
  • 1 Card Games
  • 1 Dice Games
  • 1 Stringed Instruments.
  • 1 Wind instruments
  • 1 Swimming
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.
  • 1 Pip Skill-Military Horsemanship
  • 1 Pip Skill-Medical Training
  • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.

Allies & Enemies {0/0 = 0}[edit]

Allies[edit]

various

Enemies[edit]

various

Companions[edit]

Items {1(145)}[edit]

Amber Musketeers Suit (67)[edit]

They wear a version of the Ranger Suit just more colorful. They have a great deal of permission to customize their suit. They do have a standard formal suit and Day Suit. They also have a black funeral outfit worn at funerals or when on duty in the Tombs Area.

  • 2 Chaos Vitality. 5 transfer
  • 2 Double Speed. 5 transfer
  • 4 Endless Stamina. 5 transfer
  • 2 Combat Reflexes. 5 transfer
  • 4 Invulnerable.
  • 2 Danger Sense. 5 transfer
  • 4 Regen 10 transfer
  • 2 N/N Forms Street clothes, Formal outfit, Camo, Blackout or Funeral Wear, duty uniform. Chain under plate armor of a Rebman style, Amber Full Jousting plate. Personal work outfit.
  • 2 Shadow Path
  • 4 Ability. Transport like trump to 6 places:Throne Room, Library, Courtyard, Assigned Principal, 2 at wearers choosing.
  • 1 Ability: Call to don/Return
  • 1 Ability:Cleanse uniform and person wearing it.
  • 1 Ability:Cleanse removing urine and fecal matter.
  • 1 Ability:Clean a person they have their hand on, including urine and fecal matter.
    • 67 x 3 Horde=201 Random, Doria, Giovanni, Martin, Dworkin.

Musketeer forma2.jpg MusketeerDaywear1.jpg

Pistol (16 for a pair)[edit]

Musketeer pistol.jpg

Each Musketeer carries 2 pistols at (8).

  • 2 Vs Gun
  • 2 Double Damage
  • 1 Self-heal
  • 1 Alt-form: Pistol, eating knife.
  • 1 Ability: Load in combat.
  • 1 Call to hand/ Return
    • 8 x3 Horde= 24 Doria

The internal capacity of the gun is 50 nails

Musket (10)[edit]

  • 2 Combat Reflexes: Expresses as being easy to handle and carry.
  • 4 Invulnerable. The guns are sturdy and easy to use in combat. They are sturdy as clubs striking with barrel or butt.
  • 2 Double Damage
  • 1 Self-Heal
  • 1 Alt Form. Musket, Buckler. Many carry the musket as a buckler for convenience.
    • 10 x3 Horde=30 Doria

Kolvir Musketeers dueling blade (21)[edit]

Tot-21 each Mithril Blade(Original Created by Arloxedra and Paid for by Random)

  • 7} Double Speed 2 -Transfer 5
  • 7} Combat Reflexes 2-Transfer 5
  • 4} Deadly Damage
  • 1} Mold Stuff-Find in Shadow if lost.
  • 1} Alt Form-Main Gauche
  • 1} ability-Return to hand
    • 21 x3 Horde= 63 Giovanni

Musketeer's Greatsword- (11) pips[edit]

  • 2 Double Speed-Transfer 5
  • 2 Combat Reflexes
  • 4 Deadly Damage
  • 1 Alt-Form, Poinard.
  • 1 Ability-Call to hand/ Return
    • 12 x3 Horde = 35 Giovanni


War Boots.-(10) pips[edit]

  • 4 Invulnerable
  • 4 Deadly Damage Steel Toed
  • 2 N/N Forms.Low Shoes, Thigh High Slops

Musketeer's Hat-(7) pips[edit]

The appearance of a musketeer's hat is a very personal matter and they differ greatly.

  • 2 Pip Vs Guns
  • 2 Rapid Heal
  • 2 N/N form. sack hat, slouch hat, Cavalier hat, Roman Helm, Baseball Cap, Fedora
  • 1 Ability: Call/return
  • 1 Ability- Only they can remove it.
  • 1 Ability : Cleanse hat and wearer
    • 9

Kolvir Trumps (1)[edit]

A regular non-magical trump deck with contact trumps for Kolvir Musketeers

  • 1 Contact Trumps
    • 1 x3 horde Random= 3

Nasty Place Graduate Blade[edit]

(20 pips-Benedict)

Those who completed the training were given a blade they made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons.

Rasak Knife (5)[edit]

BenBlade1.jpg

  • 4 Deadly Damage 4
  • 1 Ability-1 Return to Hand/Return to Forge on death
    • 5 x3 horde 15. Benedict & The Rasak Graduates

Death Wheeler (10)[edit]

(40 pips Osric)

Deathwheeler.jpg

  • Vitality 4 (superior materials and durability)
  • Movement 2 (spinning Rings)
  • Deadly Damage 4
  • Shadowwide *4

Graduate Cord' 1[edit]

BPMC-cord.jpg

No magical powers initially. A symbolic uniform cord worn by graduates in all situations

  • 1 Ability-Call to Hand/Return



Shadows{0}[edit]

Stuff{3}[edit]

  • 3 Good Stuff

Miscellany[edit]