Running Sheet Harriet

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Dame Harriet of the Reese[edit]

Harriet.jpg

Father:

Mother:

Children:

Description:

Hobbies:

  • Pottery
  • Glass blowing
  • Gardening

Ranks[edit]

  • Duchess of the Reese
  • High Priestess of
  • Knight of Wall
  • Knight of New Wall. Founding member of the New Wall Merchant's Council
  • Knight of York.
  • Chad principals healing Division.

Points{369}[edit]

Total: 369= 79 Stats+ 52 Powers+40 Skills+ {167(100)} Items +(+5/5 allies/Enemies) + 18 Shadows+3 Stuff +10 Storage

Advancement[edit]

Abilities gained[edit]

  • Graduate of Rasak

Statistics {79}[edit]

  • Psyche: 21
  • Strength: 17
  • Endurance:41
  • Warfare: Amber

Powers {52 }[edit]

  • 10 Low Order magic
  • 10 Clerical
  • 7 Thievish Skills
  • 10 Advanced Mal at Riess
  • 15 Sorcery
  • 20 Conjuration

Skills {40}[edit]

  • 3 Parkour
    • 1 Pip Skill-Gymnastics
  • 3 Medical skills
    • 1 Pip Skill-Medical Training
  • 3 Cooking
    • 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire
  • 2 Dottlemanship. Horsemanship
    • 1 Pip Skill-Military Horsemanship
  • 1 Fabric Arts
  • 1 Drums. Percussion
  • 1 Pip Skill-Military Technology
  • 1 Pip Skill-Military Command and Communications.


.

Allies & Enemies {5/5= 0}[edit]

Allies[edit]

various

Enemies[edit]

various

Companions[edit]

Items {167(100)}[edit]

  • Signature piece

Harriet's Coat. (60)[edit]

  • 4 Amber Vitality. 5 transfer
  • 2 Double Speed. 5 transfer
  • 2 Amber Stamina. 5 transfer
  • 2 Combat Reflexes. 5 transfer
  • 4 Invulnerable
  • 4 Tongues. Delicious speaks to her through the coat
  • 4 Limited Shapechange. Generally appears well-maintained, as if worn and mended. Can spare shift to headed appearance.
  • 1 Ability-Proof vs Drowning.
  • 6 Pips-Mixed Holding Spaces.
  • 3 Ability-Possessive. People tend not to notice the coat in combat situations, nor take it from her unless magically compelled to. It is usually overlooked. If she is captured and the prisoners are ordered to strip she is generally allowed to keep her coat for unknown reasons.
  • 1 Ability-Warmth. Comfortable Environment. Keeps her warm and can confer that warmth to 2 others.
  • 1 Ability: Call to Don/ Return to last place it was
  • 1 Ability: Clean coat and wearer on demand.
  • 1 Ability-Grow to suit the individual owner.
  • 1 Ability-Pouch of holding. 2'x 2'
  • 1 Ability-Pouch of holding. 2'x 6'
  • 1 Ability-Pouch of holding. 1'x 2'
  • 1 Ability-Pouch of holding. 10'x 10'
    • 60 Pips Deblico

Harriet's Walking Stick. 21[edit]

Reardon head knocker on York iron wood stick. Stock will bounce around at Harriet's command or if looking for her.

  • 2 Double Vitality
  • 2 Amber Stamina
  • 2 Double Reflexes
  • 4 Engine Speed 4. -Transfer 5
  • 4 Deadly Damage
  • 2 Find shadow path.
  • 2 Mold Stuff-Findable in Shadow
  • 2 N/N: Walking Stick, thin rapier, Bowie knife, quarterstaff,
  • 1 Ability: Call to Hand/-Return
    • 21

Harriet's Slop Boots. 56[edit]

  • 2 Engine Speed Transfer 5
  • 4 Endless Stamina – Transfer 5
  • 4 Invulnerable
  • 4 Deadly damage: Rearden toed.
  • 4 Regeneration - Transfer 10
  • 2 n/n shapes: Calf Boots(main Form), Ankle Boots, , Thigh High Boot Sneaker souls, Sandals, Hiking Boot. Dress shoe, dress High heel, Spiked Warboots
  • 8 trump images: 8 trump location. Wall Palace Commons,Wall Hall of Deblico.
  • 4 rack and use spells. 12 Minor/4 Major
  • 1 Ability- Sticky Boots. (Stone of Skulls) Walk on all solid surfaces without falling except on purpose.
  • 1 Ability-Leaping. (Stone of Skulls) Leap 50' and land using the sticky function
  • 1 Ability: Call to Don/ Return.
  • 1 Ability: Cleanse boots and up to 6' in Diameter on demand.
    • 56. Harriet

Acquired by From the Lagadium Games of Gustevedem. Empowered by the Stone of Skulls[[1]]

Venki's Lullaby Harps. (11)[edit]

Various description..

  • 4 Invulnerable
  • 1 Able to Speak -Remembers songs played and can repeat them.
  • 4 Ability-Ultra Sleep
  • 1 Alt Form:flute.
  • 1 ability-Variable amplification.
    • 11 venki

Lighter 2[edit]

Henry lighter.jpg

  • 1 Ability: Create Fire in desired small fashion.
  • 1 Ability: Call to Hand
    • 2

Harriet is a huge smoker, of course.

Van Real Glasses. 8[edit]

Glasses.jpg

Non Magical-2 pips[edit]
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes. Multi-spectrum eye protection from incoming effects. Lasers, flash, blinding light, etc
Magical-6 pips[edit]
  • 2 Vs Firearms-Protection from general road damage and effects against the eyes as well as specifically aimed firearms
  • 1 ability – See through Invisibly.
  • 1 ability -See through Illusions.
  • 1 ability -X-ray Vision. Thermal Vision, See retained heat signatures.
  • 1 Ability-Binocular/Microscope vision


Pente Plains Euphoria Case 5[edit]

Il fullxfull.3306762477 ro82.jpg

  • 2 VS Guns
  • 1 Mold Stuff: Expresses as sealing the container from environmental effects keeping the contents fresh.
  • 1 Ability: Refill product spaces from the box at home.
  • 1 Ability: Call to Hand/ Return
    • 5 Euphoria Harriet


Healer's Kitchens-43 pips[edit]

Stone Soup Kitchens.jpg

  • 4 Amber Vitality.
  • 1 Confers Mobility. Expresses as components moving of their own accord at the desires of the owner.
  • 2 Amber Stamina.
  • 4 Invulnerable.
  • 4 Tongues. Cooks knowledge. Healer knowledge.
  • 2 Danger Sense. Expresses as the dangers of poisoning, over salty, inedible, overcooking, etc.
  • 4 Mold Reality. Expresses as the ability to shape any matter to the best of its type. A dried, moldy rotted potato can be changed into the best of its type. A tiny fragment of the item can be made to a full pot. Any item that is put in a pot of the set is made into the best of its type. Non-magical items only.
  • 4 Regeneration. All foods made with the set have general healing powers to the consumer. They feel refreshed, invigorated.
  • 4 Limited Shapechange. All items can grow in size. Change shape as needed.
  • 4 Ability. Reassembles. If elements of the kitchen are scattered, even across shadow, they return together when the item is next put to use.
  • 4 Ability. Collapsible. Each item has a True Form that it lives as till in use. Tankards, skillets, Iron bars.
  • 4 Ability. Heat/Chill/Freeze/Boil. Cookware does not technically need fire but works well with it.
  • 2 Named and Numbered Spells. Can hold 12 cooking/healing related spells.
    • 43.

Containers18[edit]

  • 1 Vitality: Containers keep contents at a constant environment
  • 2 vs guns- covers Container
  • 1 Ability: Call to hand
    • 6 x3 Horde 18

harriet's Hat-9 pips[edit]

Giovanni's hat.jpg

  • 4 Pip Invulnerable 5-transfer
  • 1 Ability- Only he can remove it.
  • 4 Limited Shapechange
    • 9

Camp Chair. 5[edit]

  • 2 Vs Guns: Supports big men in Armor with someone in their lap.
  • 1 Ability: on/off display personal,device
  • 1 Ability: Cleanse on,demand
  • 1 alt form: wood box the size of a deck of cards. Box is unopenable
    • 5 pips

Small Glass Barrel-(24)[edit]

Glass barrel.jpg

  • 4 Invulnerable
  • 2 Rapid Heal
  • 1 Ability-Temp Control
  • 1 Ability: Purified poisons
    • 8. X 3 Horde=24 Pente plains

Harriet carries 30 or so of these containers in her coat. From drinking alcohols to potions. Some refill on demand

Harriet keeps hundreds of these filled in her coat. They are for her herbal work and for left-overs

Harriet brews salves, potions, poltices.

Dolkian Syphon Coffee Maker (5 Pips)[edit]

A siphon style coffee maker used in the rituals and distinguished homes of members of the Dolkian Following.

Tosian rearden coffee pot.jpg

  • 1 Mobility-Speed-Efficient
  • 1 Extra Hard-Unbreakable glass.
  • 1 Alt Form-Upright to brew, Flat to store.
  • 1 Heats to cook or keep. While set up, brew stays hot without going bitter.
  • 1 Ability-Proof against poison.
    • 5 Pips

Harriet is a huge coffee drinker

Shadows{18}[edit]

Stuff{3}[edit]

  • 2 Good Stuff
  • 1 Permanent Good Stuff: from Tolknor

Miscellany[edit]

Happy go lucky human bouncing healer.