Running Sheet Hibbit
Hibbit of Anacinburg
Father:n/a
Mother:n/a
Children: n/a
Description: Short greasy boggie
Hobbies: ah...the less said the better.
Ranks[edit]
- Duke of New Wall
- Grand Duke of York
- Guildmaster of the Gray Guild of New Wall
- Knight of York
- Knight of New Camolot
- Cilliar Assassin
- Snikura Assassin
- Saint of Battle for the slaying of the Raver Jehannum on Tosa.
- Member of the Inner Council of CHAD
- Knight of Amber-Rasak Graduate
Points{}[edit]
Total: =35 Stats+31 Powers+29 Skills+ Items +0/0 allies/Enemies -6 Bad stuff Stuff+Storage
Advancement[edit]
Statistics{35}[edit]
- Psyche:10
- Strength:7
- Endurance:18
- Warfare:10. A good strategist. Excellent tactician. Masterful gamesman and gambler. Impulsive. Easy to distract.
Rasak added
Powers {31}[edit]
- 3 Shadow Magic(Warlock 50 Mage) : Hibbit Spells
- 6 Advanced Imprint Plymouth : Hibbit Spells
- 3 Limited Sorcery
- 10 Limited Conjuration
- 0 Cantrips : Hibbit Spells
- 5 Mal at Reiss : Hibbit Spells
- 9 Thief (Warlock 125 Thief Assassin) : Hibbit Spells
Skills {20}[edit]
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|
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9 Thievish Skills(120th lvl)
Thievish Tops |
Allies & Enemies {0/0 = 0}[edit]
Allies-36[edit]
- 6 Lop-Reluctantly.
- 6
- 4 Zatonic
- 2 Venki Fairhand
- 2
- 2 Ascorbic Ashiddomeiji
- 2
- 1 Fortunadus Enright-Reluctantly
- 1 Digan the Ruby Mage
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1 Jurt as Thin Whip
Enemies-32[edit]
- 6
- 4 Geata Stonebreaker
- 2
- 2
- 2
- 2
- 2 Fisk
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 1
- 16 more at 1 Pip Enemies
Companions[edit]
"Gruber" Hyena riding animal
- 2 Vitality Chaos
- 2 Movement double
- 4 Endless Stamina
- 4 Combat mastery (Combat mount)
- 2 Armor vs Guns
- 2 Speak & Sing (extremely well trained with a high animal intelligence.)
- 2 Danger Sense
- 2 Resistance (Resistance to the tampering of outside magical elements)
- 4 Seek in Shadow
- 4 Regen
- 1 limited shape change : Shark
- Bonds to Hibbit
- Subtotal 28
Items {}[edit]
- Bugsticker Knives 12
- Tosian Short War Blade
- Rearden .45s
Stuff{-3}[edit]
- 3 Bad Stuff
Miscellanea[edit]
Graduation Benefits[edit]
Items[edit]
Graduate Cord[edit]
A symbolic uniform cord worn by graduates in all situations. 16" long.
No magical powers to begin with. It is often magicked later..
- A thin green & white cord added if the individual does a turn as an instructor.
- A red cord is added if they are a regular instructor.
Rasak Knife (5)[edit]
- 4 Deadly Damage 4
- 1 Ability-1 Return to Hand/Return to Forge on death
- 5 x3 horde 15. Benedict & The Rasak Graduates
Those who completed the training were given a blade they made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons.
Death Wheeler (12)[edit]
(44 pips Osric)
- Vitality 4 (superior materials and durability)
- Movement 2 (spinning Rings)
- Deadly Damage 4
- 1 Ability:Call to hand/Return
- 1 Alt Form: Personal Choice
- Shadowwide *4
While a Death wheeler is presented they graduate they are a large cumbersome weapon. It is quite unbalanced and only become wieldly in the Death Wheeler katas. Most keep them in a rack at the Amber Headquarters on Adledross. They can be summoned to hand from there of course.
Aspen brought his home, A very decorative weapon for his collection.