Running Sheet Shaz Far
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Shaz Far
Father:
Mother:Son of Falris-Breeder
Children: none
Description:
Hobbies:
Ranks[edit]
- Knight of amber-Graduate of Rasak
- Lord of Chaos
Points{}[edit]
Total: =85 Stats+{103(95)} Powers{105}+30 Skills+ Items +0/0 allies/Enemies +0 Stuff+ 65 Storage
Advancement[edit]
Abilities gained[edit]
- 5 Pips Warfare-Graduates reach at Least Amber Rank in Warfare
- 3 Pip Endurance-graduates gain at least Chaos Rank in Endurance with 5 pip toward Amber rank.
- 2 Pip Strength-Graduates gain at least Amber Strength
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
- 1 Pip Skill-Gymnastics
- 1 Pip Skill-Medical Training
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
Statistics{85}[edit]
- Psyche: Amber
- Strength:35
- Endurance:21
- Warfare:39
Powers {103(95)}[edit]
- (50) Patter Imprint
- (45) Logrus
- 35 Shapechange
- 15 Sorcery
- 20 Conjuration
- 10 Power Words
- 5 Abyssal Mark
- 5 Abyssal Mark
- 5 Abyssal Mark
- 8 Thievish Skills
Skills {30}[edit]
- 2 Doctor
- 1 Pip Skill-Medical Training
- 2 cooking
- 1 Pip Skill-Cooking. Butchering. General gardening. Preparation. Cast Iron. Open Fire.
- 2 Accrobatis-Parkour.
- 1 Pip Skill-Gymnastics
-
-
- 1 Pip Skill-Military Technology
- 1 Pip Skill-Military Command and Communications.
- 1 Pip Skill-Military Horsemanship
Allies & Enemies {0/0 = 0}[edit]
Allies-3[edit]
various
Enemies-3[edit]
various
Companions[edit]
"Gragle"-Chaosian Hunting Cats(Hendrake)(46)
- 4 Amber Vitality, 2 Double Speed, 4 Endless Stamina, 4 Combat Mastery,2 Armor vs Guns
- 4 Deadly Damage, 4 Tongues, 2 Danger Sense, 2 Psyche Neutral ,
- 2 Shadow Path, 4 Mold Reality, 4 Regeneration, 4 Limited Shape Shift
- 4 Abilities: Blink 50', Fire Breath, Detect Poisons, Emotional Bond
(46)
- Shadowwide 4
(184)House Hendrake.
Items {}[edit]
Abyssal Madu. 22[edit]
- 4 Immense vitality. 5 Transfer
- 4 Engine Speed-Transfer 5
- 4 Tireless Stamina.-5 Transfer
- 2 Combat Reflexes.-Transfer 5
- 4 Deadly Damage
- 1} Mold Stuff-Find in Shadow if lost.
- 2 N/N:-short knife with serrated back for fish cleaning' broad sword.
- 1} ability-Return
- 22
Nasty Place Graduate Blade. (5)[edit]
- 4 Deadly Damage
- 1 Ability-Return to Hand/Return to Forge on death
Shaz Far Suit. 36.[edit]
- 4 Amber Vitality 5 transfer
- 2 Double Speed 5 transfer
- 2 Amber Stamina 5 transfer
- 2 Combat Reflexes 5 transfer
- 4 Invulnerable
- 1 Ability-Arm/Disarm
- 2 N/N:
- 1 Ability- Call to done/Return
- 34 Pips
Stuff{}[edit]
Miscellanea[edit]
- Attended Nasty Place training center. Not enrolled in the Elites or accorded the usual graduation knighthood.