SCRPG Cosmic Tales/Villians/Captain Redstar
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This is a villain character sheet for the SCRPG Cosmic Tales play by post game.
CAPTAIN RED STAR[edit]

Background:
- Little is known of Captain Redstar's origins, and she isn't talking about them. None of the current crew of the Ardent Pursuit of Fortune can recall a time when she wasn't in command, nor did any of their predecessors, or their predecessors before them. She's been a successful pirate captain for many years, far longer than a human lifespan, but shows no signs of aging or slowing down. Redstar always seems to have a plan no matter the situation, and has managed a number of stunning raids across known space while eluding pursuit by the navies of several great powers.
- Unlike the rest of her crew, Redstar is clearly after something beyond mere plunder. Her share of the loot goes partly into upgrading her ship, and some must be spent bribing contacts and spies, but the vast majority of it seems to simply disappear. Her crew whisper of vast treasures buried on lonely asteroids across the stars, but the truth remains a mystery. Of late she's shown an interest in the small world called Earth, which is supposedly the original homeworld of her apparent species before the Old Galactics spread them across the stars.
CHARACTER SHEET
Alias: Unknown
Approach: Mastermind
Archetype: Formidable (Weakness: Challenging her authority, defying her will)
Health: 120 (scaled to 5 heros)
Status:
- No Weakness Penalties - d12
- Both Penalties and Bonuses d8
- Only Weakness Penalties d4
Powers:
- Presence D12
- Powerarmor D12
- Flight D8
Qualities:
- Conviction d12
- Close Combat d10
- Imposing d10
- Leadership d10
- Ranged Combat d10
- Notorious Space Pirate d8
Abilities:
- Demonstration of Authority (A): Boost using Presence. Use your Max die. This bonus is persistent and exclusive. Attack with your Mid die.
- Irresistible Will (A): Attack one hero using Conviction. Hinder all heroes using your Max die.
- Prepared For Anything (R): Take 1 irreducible damage to reroll your dice pool on your turn or the dice pool of a hero Attacking or Hindering you.
- Unyielding Will (R): Ignore all penalties on you for your action this turn. Take irreducible damage equal to the total of those penalties.
- Upgrades & Masteries (I): (factored in above, counts as two difficult scene elements).
- Quality Upgrade (I): +20 Health. Increase all Quality dice sizes by one size (max d12).
- Group Fighter (I): +20 Health. When you take an action that lets you make an Attack, also make an Attack using your Mid die.
- Master of Conquest (I): As long as you are in command of your own forces, automatically succeed at an Overcome to seize an area or capture civilians.
NOTE: Image adaptaed from Marvel Fandom. Image created / produced by Matt Fraction and Salvador Larroca
NOTE: Character build and background courtesy of Villainy Unpublished: A Sentinel Comics RPG Resource