Savage X-COM: MEC Troopers

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MEC Troopers​[edit]

Originally designed as a method to allow crippled soldiers to return to the field, a number of operatives across our organization have actually volunteered for the Mecanization process, which involves all four limbs being amputated and replaced with cybernetic replacements. The cybernetic replacements are not notably superior or inferior to the original limb. Instead, their primary purpose is that they allow the soldier to interface directly with the newly designed MEC Suit, a large suit of armor that acts as an extension of the user’s body, based on early theories for powered armor and mobility enhancements.

Becoming a MEC trooper requires the expenditure of 40 Meld.

MEC Suit: When MEC Troopers deploy in the sujt, they have their size increased by +2 (increasing their toughness accordingly), and become large. This entails a -1 penalty to fighting and shooting attacks at normal sized characters, and -3 at tiny ones. Normal sized enemies get a +1 to shoot them, and taking cover is harder. Their strength die is increased by two types while in the suit. The MEC Suits provide armor equal to 8. MEC suits cannot use standard weapons, and are restricted to MEC Class weapons or unarmed attacks. MEC suits are too large to fit through regular doors.

MEC troopers can deploy without the suit, and functional as normal soldiers, with none of the advantages or disadvantages of the suit. However, if they take a critical injury in one of their limbs, a repair check is required to heal them instead of a healing check.

A MEC suit has three slots for upgrades, which will become available after future research.