Savage X-COM: Tachyon Squadron Locations

From RPGnet
Jump to navigation Jump to search

Andermatt Base: X-COM’s most recently activated base. It’s a full fledged combat base, with interceptors, SWORD teams and research/engineering. It’s meant to cover Europe, due to the heavy UFO activity criss crossing the continent. The base itself is accessible on the surface via secret utnnels connected to the train tunnels that pass through the mountain. Air access is by concealed launch bunkers on the top of Andermatt mountain.
Aspects: Brand New, Critical Location, Old Swiss Armory

Andermatt Town: The closest town to the base, Andermatt Town is a popular place for weekend passes, if you like skiing. The town is unaware that there’s an X-COM base in the mountain, but given its proximity to several covert Swiss military depots, the inhabitents are well used to dealing with soldiers who don’t talk about their day jobs. Skiing is incredibly popular, and tourists from all over the world frequent the village, giving an ideal cover for X-COM operatives who take time off here.
Aspect: Shore Leave Heaven, Amazing Skiing, Lots of Cows

X-COM HQ: Located in Northern Scotland, X-COM HQ is one of the closet bases to Andermatt Base and the center of all X-COM operations. Prior to Andermatt, it was handling all of European security, Andermatt will help take the pressure off of the pilots and soldiers at HQ.
Aspect: Older than it Looks, Center of Global Operations

Mother Base: This base is located in the Black Forest in Germany, and is the central hub of all of X-COM’s research. Every lab X-COM controls is connected to Mother Base via high speed network links, allowing for global coordination of research efforts.
Aspect: Most Advanced Research on the Planet