Scalgard Keeper of the Hoard

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Hit Die: d6


Requirements: To qualify to become a keeper of the hoard, a character must fulfill all of the following criteria.

Nation: Estria

Feats:

Skills: Appraise 6, Sense Motive 6


Class Skills

The keeper of the hoard's class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spot (Wis), Swim (Str), Tumble (Dex), Use Magic Device (Cha), and Use Rope (Dex).


Skill Points at Each Level

8 + Int modifier.


Level BAB Fort
Save
Ref
Save
Will
Save
Special
1st +0 +0 +2 +0 Deposit, Withdrawal
2nd +1 +0 +3 +0 Sneak Attack +1d6, Glitterdust
3rd +2 +1 +3 +1 Ambusher


Class Features

Weapon and Armor Proficiency: keepers of the hoard gain no proficiency with weapons or armor.

Deposit (Su): To return the taxes they collect to the Plutarch all the quicker, Keepers may reach across space and into the Hoard, leaving the money in their hands behind. Anything with a gp value may be placed in the Hoard, but anything inside becomes property of the Plutarch and is no longer a possession of the Keeper. A Keeper may use this Ability at will and with no limit to the amount he deposits.

Withdrawal (Su): As a standard action a Keeper may make a withdrawal from the Hoard. There is no limit to the number of times he may do this per day, but a Keeper may only withdraw a total value of (Charisma bonus x 1000) x Keeper level gp before he must pay it back. This repayment must come from the Keeper's personal wealth and not the taxes he collects. The withdrawal need not be in the form of cash, but may be any item of value so long as the Keeper can carry it in his hands.

Sneak Attack (Ex): A Keeper may make a sneak attack as can a Rogue.

Glitterdust (Sp): A Keeper may turn gold in his possession into glitterdust and cast it into the air, as per the spell, as a standard action. The spell is cast with one caster level per 100 gp converted into dust, to a maximum caster level of 6.

Ambusher (Su): A Keeper may use any Ambusher Feat (see Complete Scoundrel) in conjunction with his Sneak Attack, even those he does not meet the prerequisites for, by paying 500 gp of his personal wealth into the Hoard per d6 of damage he would normally have to give up. If a Keeper possesses the Ambusher Feat he's trying to replicate, he can choose to give up Sneak Attack damage or gold, or a mixture of the two.



E6: Legends of the Phantom World