Scariks 40k Rules Archetypes
Dark Eldar[edit]
Skills
Acrobatics, Awareness, Dodge, Common Lore (any two), Forbidden Lore (Dark Eldar, any one), Linguistics (Eldar), Parry, Stealth
Talents
Decadence, Heightened Senses (sight, sound), Jaded, Resistance (poisons, psychic), Hard Target, Leap Up, Lightning Reflexes, Combat Master, Weapon Training (Splinter, Primary)
Traits
Dark Sight, Unnatural Agility (+3), Power from Pain, The Thirst
Characteristics
Agility 30, all others 25
Sybarite[edit]
Skills
Athletics, Command or Intimidate, Commerce or Deceive, Logic or Scrutiny, Operate (skycraft) or Survival, Dodge +10 or Parry +10, Command/Deceive/Intimidate + 10
Talents
Weapon Training (dark light, power, shock, heavy), Hip Shooting or Counter Attack, Air of Authority or Combat Formation
Traits
Characteristics
BS +3, WS +3, 15 Wounds
Starting Gear
Good Kabalite Armor, Best Splinter Rifle OR Good Shard Carbine, Best splinter pistol or Common blast pistol, Best poisoned blade or Common power weapon
Wounds: 15
Hekatrix[edit]
Skills
Acrobatics +10, Charm, Common Lore (any one), Dodge +10 or Parry +10, Forbidden Lore (any one), Medicae, Sleight of Hand
Talents
Ambidextrous, Catfall, Quick Draw, Two-weapon Weilder, Street-fighting, Quick Execution or Thrilling Execution, Weapon Training (power)
Traits
Grace of Khaine: Add 1 DoS to all Agility tests.
Characteristics
+3 WS, +3 Agility, 13 Wounds
Starting Gear
Best Wychsuit, Two of: best wych weapons or best splinter pistol, common agonizer, good power weapon
Incubus[edit]
Skills
Athletics, Intimidate, Forbidden Lore (Incubi, Aspect Warriors), Linguistics (Incubi Runes), Navigation (surface) or Survival, Dodge or Parry +10
Talents
Swift Attack, Meditation, Counter Attack, Sure Strike, Crippling Strike, Weapon Training (power)
Traits
Cold Killer
Characteristics
+5 WS, 15 Wounds
Starting Gear
GQ Incubi Warsuit, GQ Klaive or CQ Demi-klaives, CQ Tormentor
Lhamaean[edit]
Skills
Charm or Intimidate, Commerce or Inquiry, Deceive, Logic or Scrutiny, Medicae or Trade (Chymist), Scholastic Lore (Chymistry), Charm +10 or Deceive + 10
Talents
Peer (Kabalites, Sisterhood of Lhilitu, any one), Polyglot, Light sleeper or Paranoia
Traits
Toxic Temptress
Characteristics
+5 Fel, 13 Wounds
Starting Gear
Good Kabalite Armor or Best Wychsuit, Best Splinter Pistol, Good Venom Blade, collection of useful toxins and drugs
Acothyst[edit]
Skills
Common Lore (Covens, Tech), Forbidden Lore (Archeotech, Haemonculi, any one), Linguistics (Coven Ciphers, Coven Cant), Logic, Medicae, Tech-Use, Medicae +10 or Tech-Use +10, Scholastic Lore (any one), Trade (any one)
Talents
Biodendrite Use (utility, medical), Weapon Training (one exotic)
Traits
Gnarlskin
Characteristics
+3 T, +3 Int, 17 wounds
Starting Gear
2 GQ DE cybernetics, Utility Biodendrite or Medical Biodendrite, Skeletal Petrification, BQ Synthmuscle, 2 GQ Poisoned Blades
Reaver Champion[edit]
Skills
Awareness +10, Common Lore (any 1), Forbidden Lore (any 1), Navigation (Stellar), Operate (skycraft) +10, Operate (spacecraft), Tech-Use
Talents
Nerves of Steel, Paranoia, Peer (Reavers), Quick Draw, Weapon Training (bladevanes), Blind-Fighting, Resistance (fear)
Traits
Master of Skycraft (as Voidmaster Master of Small Craft)
Characteristics
+5 Ag, 14 Wounds
Starting Gear
GQ Reaver Jetbike, GQ Splinter pistol, BQ monosword or CQ Power Weapon, GQ Wychsuit
Solarite[edit]
Skills
Awareness +10 or Inquiry, Commerce, Forbidden Lore (any 1), Linguistics (Scourge Ciphers), Operate (Scourge Wings) +10, Scrutiny, Stealth or Survival
Talents
Peer (Kabals, Scourges), Rapid Reload, Dead Eye Shot, Splinter Drill (Bolter Drill but for splinter weapons), Eye of Vengeance or Excessive Wealth
Traits
Scourge Wings (counts as BQ Jump Pack with unlimited fuel and flight time, ie limited only by Fatigue), Unnatural Perception (+2)
Characteristics
+3 BS, +3 Per, 11 Wounds
Starting Gear
GQ Ghostplate Armor, GQ Shardcarbine or CQ Splinter Cannon, CQ Splinter Pistol, CQ Plasma Grenades