As the scout of the group it ultimately comes down to his failure to sniff out the trap that put them in this position, he is almost always depressed and only cheers up when it comes time to enter combat.
His parents had already passed, so he really has no reason to miss the old world, except that it was his blunder that put them here. He will do anything to prove that he is over this one mistake, but it will not work. His powers also help in sneaking around and trying to find a way back.
The Braces were given to him by his father on his death bed and allow him to move at hyper speed, his Lightning emanates from his chest birthmark that resembles a lightning bolt.
PL 12 (180PP); Init +12; 55ft (Run); Defense 26/25 (7 Base, 3 Dex, 1 Dodge, 5 Powers); BAB +7; +11 Melee (4S Punch), +11 Ranged (12S Lightning Bolt); SV Dmg +11, Fort +11, Ref +11, Will +2; Str 18, Dex 16, Con 16, Int 10, Wis 14, Cha 14 (Total 63PP)
Skills: Spot 3/+5, Listen 3/+5, Search 2/+2, Survival 3/+3, Move Silently 3/+6 (Total 14PP)
Feats: Track, Improved Initiative, Lightning Reflexes, Dodge, Attack Focus (Lightning), All Out Attack (Total 14PP)
- Hyper Bracers (Super Speed) +5 (Source: Technology/Mystical; Flaw: Device [Wrist and Ankle Bracers]) (Cost 5 / Total 25PP)
- Combat Sense +8 (Source: Training) (Cost 1 / Total 8PP)
- Amazing (Damage) Save +8 (Source: Mutation; Extra: Fortitude Save) (Cost 2 / Total 16PP)
- Lightning Blast +12 (Source: Mystical; Extras: Cone Effect; Stunts: Line Effect, Penetrating Attack) (Cost 3 / Total 36+4PP)