ShatteredPrism:Races Human

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Human

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Physiology[edit]

Appearance[edit]

These are basically 'alien' humans. They appear and often act just as terran humans do; the only true difference is on the inside. Average height is between 1.8 - 2.1 meters tall, and average weight is between 85kg and 115kg.

Locomotion & Manipulation[edit]

In this regard, they are comparable to terran human standards.

Communcation & Interaction[edit]

Human communication methods are as varied from region to region as the terran equivalents.

Body Chemistry[edit]

Humans are a carbon based life-form with iron-based blood and calcium-based bones. The true difference between a terran Human and an 'alien' Human is the bio-nanites that live in the alien species. These bio-nanites are sub-molecular, semi-organic constructs, so to remove them is nearly impossible (and likely fatal). Normally these bio-nanites are dormant, and are only activated through a 'transformational bite' from a Wamphirii or Theriati. However, recent genetic research has allows the creations of a serum designed to 'awaken' a subject's bio-nanites, but without the transformation gene codes being activated. When activated, a Human's regenerative abilities are increased by 20, and they can live for a good 300 years.

Senses[edit]

Their senses are equal to those of terran Humans.

Lifespan & Lifecycles[edit]

Humans are considered mature at 15 years, and after reaching old age (80) they generally live until they’re around 110 years old. If their bio-nanites are active, however, they will live to be 300 years or so, and they do not visibly age until the last few years of life.

Combat Capabilities/Natural Weapons[edit]

Capabilities in combat for Humans match the terran standard.

Special Racial Capabilities[edit]

The Human genetic structure contains dormant instructions for metamorphosis into either Wamphirii or Theriati physiology. When the proper enzymes are introduced (by being bitten by the respective race), the change takes place over course of three days, which are spent in a hibernative sleep. As noted before, recent development of a genetic serum enables activation of bio-nanites without accompanying transformation. Otherwise, there are no unusual abilities of note.

Magic[edit]

Psionics[edit]

Other Abilities[edit]

Society[edit]

Cultural Psychology[edit]

LANGUAGE[edit]

Naming Protocals[edit]

Social Mobility/Status/Rank[edit]

Cultural Subgroups[edit]

Governments[edit]

Overall Attitudes[edit]

Rituals & Taboos[edit]

Morality and Codes of Ethics[edit]

Fashions & Manners of Dress[edit]

Allies[edit]

Enemies[edit]

History[edit]

Historical Overview[edit]

First Contact[edit]

Empire and Colonization[edit]


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