Shell/Mata Hari

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http://wiki.rpg.net/index.php?title=Shin_Megami_Tensei_Dungeon_Delvers

Human Form[edit]

http://i659.photobucket.com/albums/uu319/smtdungeondelvers/shell.png

Name[edit]

Shell

Background[edit]

All I remember, back before wanting to breath, to swim up… was a small brass tube fall to a cold floor and bright lights. I do remember a few other things. Feelings mostly. Happiness. I remember smiling. The wind in my face. Then there were the voices. They told me that… it’s nothing. I woke up, and I was surrounded in water. I scrambled out. Pushing out things that were coming down past me and what seemed like forever I finally came up, walking out of the pool of... it wasn’t nice. The landfill wasn’t either. I wandered around for a while, calling out to people and there were a group of people standing near a limo. When asked for my name, I didn’t know… I didn’t know why I carried a pistol, but I did. Still do. It might sound weird, sorry, but it’s very comforting. Like it knows me better than I do. Still, I was quiet till I came up with an answer to their question and I thought what was that thing that comes up on the beach people take home? Oh right…

“Shell”

Appearance[edit]

Shell appears to be an average girl in her late teens, maybe in her twenties. She is naturally blond and has blue eyes, standing out rather well in Tokyo as another American tourist. She often wears a green jacket, black t-shirt and blue jeans. She is never far away from her 1911 .45, polished to a mirror sheen.

Personality[edit]

Quiet. If one was to meet her and sum up their experience, it would be that one word. Very reserved, but she smiles when listening, brushing off what she really wants to say as “nothing” often playing up other people's work. When If something interests her, it tends to be towards things that help people or that quell her curiosity… not only in what an item is, but what she can do with it. It scared her that she was juggling a knife while cooking dinner, much less making dinner only by looking at a picture in a restaurant commercial on TV. She tries to hide that surprise and horror. After all, she doesn’t want to seem weird, right? On her off time, she’s usually reading comics quietly in her room, learning as much as she can from the skewed situations. She blushes pretty bad when it comes to the romance stories, and will likely do the same if a similar subject comes up.

Stats[edit]

Level: 1

Starting Ability Scores[edit]

Str:10 Con:14 Dex:16 Int:14 Wis:14 Cha:12

Final Ability Scores[edit]

Str:10 Con:14 Dex:16 Int:14 Wis:14 Cha:12

Defenses[edit]

AC:13 Fort:13 Reflex:14 Will:13 HP:26 Surges:2 Surge Value:6

Trained Skills[edit]

Heal, Technology, Insight, Perception, Athletics, Stealth, History

Feats[edit]

Skill Training: History Weapon Proficiency: Pistol Weapon Proficiency: Katar

Powers[edit]

1: At-Will: Manifest Persona

Items[edit]

Backpack, Latest issue of Comic Strike, 1911 .45 Pistol, 2 extra magazines, Katar, cellphone

Persona[edit]

http://i659.photobucket.com/albums/uu319/smtdungeondelvers/matahari.png

Name[edit]

Mata Hari

Background:[edit]

Mata Hari was the stage name of Margaretha Geertruida Zelle (7 August 1876 – 15 October 1917), a Dutch-Frisian exotic dancer and courtesan who was executed by firing squad for espionage during World War I. Promiscuous, flirtatious, and openly flaunting her body with a mystique that captivated both her audiences and the public, Mata Hari was an overnight success from the debut of her act at the Musée Guimet on 13 March 1905. Following that success, she became the long-time mistress of the millionaire Lyon industrialist Emile Etienne Guimet who founded the Musée. She posed as a Java princess of priestly Hindu birth, pretending to have been immersed in the art of sacred Indian dance since childhood. She was photographed numerous times during this period, nude or nearly so. Although the explanations and claims made by her about her origins were fictitious, the act was spectacularly successful because it elevated exotic dance to a more respectable status, and so broke new ground in a style of entertainment for which Paris was later to become world famous. Her style and her free-willed attitude made her a very popular woman, as did her eagerness to perform in exotic and revealing clothing. She posed for provocative photos and mingled in wealthy circles. At the time, as most Europeans were unfamiliar with the Dutch East Indies and thus thought of Mata Hari as exotic, it was assumed her claims were genuine. Mata Hari was also a successful courtesan, though she was known more for her sensuality and eroticism rather than for striking classical beauty. She had relationships with high-ranking military officers, politicians, and others in influential positions in many countries, including the German crown prince, who paid for her luxurious lifestyle. Her relationships and liaisons with powerful men frequently took her across international borders. Prior to World War I, she was generally viewed as an artiste and a free-spirited bohemian, but as war approached, she began to be seen by some as a wanton and promiscuous woman, and perhaps a dangerous seductress.

During World War I, the Netherlands remained neutral. As a Dutch subject, Margaretha Zelle was thus able to cross national borders freely. To avoid the battlefields, she travelled between France and the Netherlands via Spain and Britain, and her movements inevitably attracted attention. She was a courtesan to many high-ranking allied military officers during this time. On one occasion, when interviewed by British intelligence officers, she admitted to working as an agent for French military intelligence, although the latter would not confirm her story. It is unclear if she lied on this occasion, believing the story made her sound more intriguing, or if French authorities were using her in such a way, but would not acknowledge her due to the embarrassment and international backlash it could cause. In January 1917, the German military attaché in Madrid transmitted radio messages to Berlin describing the helpful activities of a German spy, code-named H-21. French intelligence agents intercepted the messages and, from the information they contained, identified H-21 as Mata Hari. Unusually, the messages were in a code that German intelligence knew had already been broken by the French, leaving some historians to suspect that the messages were contrived.

On 13 February 1917, Mata Hari was arrested in her hotel room in Paris. She was put on trial, accused of spying for Germany and consequently causing the deaths of at least 50,000 soldiers. She was found guilty and was executed by firing squad on 15 October 1917, at the age of 41. It is later believed that Mata Hari was not a double agent but in fact made into a scapegoat by the man who recruited her to be a spy for France. To this day, Mata Hari is recognized as the person who had single handedly defined the “Femme Fatale” spy archetype and with it, her history is often mired in legend and tall tales.

Appearance:[edit]

Mata Hari appears as a dark tanned cat girl with yellow eyes and short black hair, at about age 16 with a skin tight two piece high tech spy suit with a red scarf left dangling behind her in most instances, yet other times she will appear in a disguise like a nurse outfit, an Indian courtesan dress or a sparkling slinky red ballroom gown. In combat she uses a gold Walther PPK etched with a black cat and often employs the use of Smoke Grenades (Her Cloud of Darkness) and a maneuver called blind love (Dark Fire), where she blows a kiss to a target, striking them blind for a short period.

Personality:[edit]

She speaks in an energetic tone, focused on herself and the attention she gets and is very opinionated. She has no problem using her wiles to get what she wants, or showing off in the middle of a fight or outside. As of the start of the story, Shell has not yet used her persona, but has been getting dreams with her in them, and finds her rather embarrassing and loud compared to the reserved, naive girl. Both share a driving curiosity though.

Stats[edit]

Starting Ability Scores[edit]

Str 10, Con 12, Dex 16, Int 10, Wis 12, Cha 15.

Final Ability Scores[edit]

Str 10, Con 12, Dex 18, Int 10, Wis 12, Cha 17.

Defenses[edit]

AC: 16 Fort: 11 Reflex: 16 Will: 13 HP: 24 Surges: 7 Surge Value: 6

Trained Skills:[edit]

Stealth, Thievery, Intimidate, Streetwise, Acrobatics, Bluff.

Feats[edit]

Ruthless Hunter

Powers:[edit]

1: At-Will: Revert 1: At-Will: Disheartening Strike 1: At-Will: Sly Flourish 1: Encounter: Unbalancing Shot 1: Daily: Blinding Barrage

Class Features:[edit]

First Strike Sneak Attack Rogue Weapon Talent Rogue Tactics: Artful Dodger (Gains 3 AC to opportunity attacks)

Items[edit]

Dagger, Golden Walther PPK, Short Sword (often disguised as something innocuous), Leather Armor