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Some people have loving supportive families that nurture their children to be their best that they could be, this was not the case with Solitaire.

She never knew her parents, she was raised by her instructors, trainers and teaches of the mystic arts. They had raised her to be their tool, a tool to control those that did not agree with what they wanted.

With her training done, she was sent on her first mission, to kill a Senator. The mission went perfectly, she appeared in the mans office and pronounced sentence over him, but then she listened to his response. The charges were false he told her and then the master speaker cut down every charge that she leveled upon him.

She was confused, could her masters be wrong? She decided to go back to the cabal and seek further proof of the mans guilt. They did not expect her return without completing the mission and believed that she had been turned against them, they attack, the student proved to be the master that day.

Solitaire seeks to do what is right and will ask a great many questions to insure that what she is asked to do, is in on the moral high ground.

Silhouette PL 9 (135PP)

Init +5; 40ft (Run); Defense 22/16 (6 Base, 3 Dex, 1 Dodge, 2 Powers); BAB +6; +10 Melee (4S/L Punch), +9 Ranged; SV Dmg +7, Fort +3, Ref +9, Will +0; Str 12, Dex 16, Con 16, Int 10, Wis 10, Cha 8 (Total 42PP)

Skills: Acrobatics 4/+7, Move Silently 8/+11, Listen 4/+4, PS: Farming 3/+3 (Total 19PP)

Feats: Attack Finesse, Attack Focus (Melee), Dodge, Surprise Strike, Improved Trip, Move By Attack (Total 12PP)


  • Invisibility +9 (Source: Mutation; Extras: Infrared, Radar, Sonar; Flaw: Permanent) (Cost 4 / Total 36PP)
  • Martial Training (Strike) +3 (Source: Training; Stunt: Duel Damage) (Cost 2 / Total 6+2PP)
  • Super Speed +2 (Source: Training; Flaw: No Fast Feats) (Cost 5 / Total 10PP)
  • Amazing (Damage) Save +4 (Source: Training; Extra: Reflex) (Cost 2 / Total 8PP)