Sogs Ruins

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  • A Runequest campaign based in and around the ruins Of Sog in Southern Prax.

Character ideas[edit]

  • newtling
  • troll

starting point[edit]

  • Adari?
  • Corflu?


getting there[edit]

  • by land nearly impossible due to no nearby oasis and sandworms. strange magics turn people around.
  • open passage through the sands by visiting the second age/ or gods plane.
  • boat crashes on other side. Used as a base for exploring.
  • but obviously seen by inhabitants. drums heard at night.

creatures[edit]

  • undines
  • sea elves
  • shell backs
  • broo
  • zombies ..attack the boat one night.
  • skeletons and ghosts
  • sand worms further out
  • other adventuring party...maybe saved by pcs
  • mad tribesmen
  • Baboons
  • Morokanth
  • seapeople..mermen etc
  • 2nd age sorceror

sites[edit]

  • Lost part of Generts garden
  • God learner stuff
  • Oasis people in one section to trade...barter town...starwarsee feel markets...music..khol eyes. talk about temple on the hill.

ideas[edit]

  • occasional flashes of second age. un ruined town. busy market street full of people. massive tsunami coming in..the sucking out of the sea...just a fine mist hits the players..
  • flock of sea birds appear from nowhere.
  • huge ghost ship comes in whilst the players are busy. Deserted....well almost :)