Sogs Ruins
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- A Runequest campaign based in and around the ruins Of Sog in Southern Prax.
Character ideas[edit]
- newtling
- troll
starting point[edit]
- Adari?
- Corflu?
getting there[edit]
- by land nearly impossible due to no nearby oasis and sandworms. strange magics turn people around.
- open passage through the sands by visiting the second age/ or gods plane.
- boat crashes on other side. Used as a base for exploring.
- but obviously seen by inhabitants. drums heard at night.
creatures[edit]
- undines
- sea elves
- shell backs
- broo
- zombies ..attack the boat one night.
- skeletons and ghosts
- sand worms further out
- other adventuring party...maybe saved by pcs
- mad tribesmen
- Baboons
- Morokanth
- seapeople..mermen etc
- 2nd age sorceror
sites[edit]
- Lost part of Generts garden
- God learner stuff
- Oasis people in one section to trade...barter town...starwarsee feel markets...music..khol eyes. talk about temple on the hill.
ideas[edit]
- occasional flashes of second age. un ruined town. busy market street full of people. massive tsunami coming in..the sucking out of the sea...just a fine mist hits the players..
- flock of sea birds appear from nowhere.
- huge ghost ship comes in whilst the players are busy. Deserted....well almost :)