Solsyr the Sun-touched
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Character Details | |
Race: Alakar | Gender: Male |
Height: 6'0" | Weight: 170 lbs. |
Hair Color: Blond | Eye Color: Amber |
Age: 24 | Essence: 10 |
Advancement & Resources | |
Rank: Novice | XP: 0 |
Bennies: 3 | Resource Die: d6 |
Attributes | |
Agility: d6 | Smarts: d4 |
Spirit: d8 | Strength: d6 |
Vigor: d8 |
Skills | |
Faith: d8 | Fighting: d8 |
Intimidation: d6 | Knowledge (Cosmology): d4 |
Knowledge (Magic): d4 | Notice: d6 (+2 Sight) |
Persuasion: d6 | Riding: d4 |
Survival: d4 |
Derived Stats | |
Charisma: +1 | Pace: 6 |
Parry: 8 (2) | Toughness: 9 (3) or 11 (5) vs. Ranged Damage |
Racial Advantages & Disadvantages | |
Fae Beauty (+1 Charisma) | Fae Heritage (Agility d6 or Spirit d6) |
Fae Senses (Notice d6 w/ +2 to Sight-based Notice Checks) | Low-light Vision (Ignore Penalties for Dim and Dark Lighting) |
Enemy (All Creatures of Darkness and Flame) | Weakness (+2 Damage from Black Iron and Blood Steel) |
Defining Interests | |
Church of Light | Geography (Wildlands) |
Languages | |
Fae (Native Tongue) | Galean |
Edges | |
Paladin of Light (Champion) | Priest of Light (Arcane Background [Miracles]) |
Hindrances | |
Heroic | Loyal |
Obligations (Major) (Church of Light) | Obligations (Minor) (Grayson's Grey Rangers) |
Special Abilities |
Champion (+2 Damage vs. Darkness and Flame, +2 Toughness vs. Darkness and Flame) |
Detect Arcana (At-will Using Spirit w/ +2 to Identify Powers of Light) |
Detect Darkness and Flame (At-will Using Spirit w/ Radius Equal to Spirit) |
Miracles | Essence | Range | Duration |
Bolt | 1 per Missile | 12/24/48 | Instant |
Healing | 3 | Touch | Instant |
Armor |
Full Chain (+3 Armor, -4 Coverage) |
Large Shield (+2 Parry, +2 Armor vs. Ranged Damage) |
Weapons |
Dagger (Str+d4 Damage, 3/6/12 Range) |
Long Sword (Str+d8 Damage) |
Gear | |||
Backpack | Bedroll | Belt Pouch | Clothing (Ranger) (+) |
Cooking Pot | Fishing Line & Hook | Flint & Steel | Game Snares |
Grooming Kit | Ranger's Kit (+) | Torches (3) | Travel Rations (1 Week) |
Waterskin | Whetstone |