Spasm

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Spasm

Concept: Raw Nerve of Rage PL 12; PP 180 ; HP 6

Abilities: [25 pp] Str 18, Dex 16, Con 20, Int 10, Wis 9, Cha 12

Saves: Dmg +10 (5 + 5 Amazing Save) (+0 Prt), Fort +7 (5 + 2 Great Fortitude), Ref +3, Will -1

Combat: [50 pp] Attack: Melee +14, Ranged +13, Mental +9 Defense: 23/20, Mental 19 Init +3; Run 30/60/120; Size Medium

Skills: [13 pp] Bonus: Str +9, Dex +3, Con +5, Int +0, Wis -1, Cha +1 Climb +14 (0), Hide +6 (3), Intimidate +13 (4), Move Silently +6 (3), Taunt +4 (3)

Feats: [24 pp] Ambidexterity, Attack Focus (Unarmed), Choke Hold, Endurance, Great Fortitude, Improved Critical (Unarmed), Improved Grapple, Improved Pin, Power Attack, Rapid Takedown, Startle, Takedown Attack

Powers: [98 pp] Amazing Save (Damage) +5 [Cost 2 pp; Total 10 pp]

Elasticity +6 [Extras: Protection; Cost 3 pp; Total 18 pp]

Fatigue +10 [Flaws: Range (Touch); Cost 1 pp; Total 10 pp]

Natural Weapon +5 [Extras: Climbing; Cost 3 pp; Total 15 pp]

Neutralize +10 [Flaws: Range (Touch); Cost 1 pp; Total 10 pp]

Regeneration +5 [Extras: Regrowth; Cost 3 pp; Total 15 pp]

Super Strength +5 [Cost 4 pp; Total 20 pp]

Weakness: [30 pp] Disturbing (Major), Unlucky (Major), Vulnerable (Electricity) (Major)