Spawn PL15

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Spawn: PL 15 construct;

Inititive +2 (Dex); Defense 20 (18 flatfooted); Spd 50ft Flying; Atk +10 melee (+10L chain swipe), +10 ranged [+5L Rifle]; SV Dmg +5, Fort --, Ref +2, Will +2; Str 14, Dex 14, Con --, Int 16, Wis 14, Cha 12

Skills: (synergies and disturbing counted) Bluff 1, Demolitions 8, Diplomacy 0, Hide 7, Intimidate 8, Profession (soldier) 7, Sense Motive 7, Taunt 8

Feats: Construct Immunities, Heroic Surge, Improved Critical, Startle

Equipment: see notes

Weakness: Disturbing, Unlucky

Hellspawn Armor: Powersuit +10 [Feature: Arcane Flame, Climbing Spikes, Reach, Slayer; Extra: Flight, Regeneration (Back from the Brink, Regrowth), Repair Systems, Weapon; Flaw: Corrupting Influence; Total Cost 54pp] Assault Rifle: Ranged Weapon +5 [Feature: Heavy Recoil Compensation, Laser Sight; Extra: Autofire; total cost 12pp]