User contributions for Kermel
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4 March 2007
- 00:3800:38, 4 March 2007 diff hist +1,659 Talk:Open Ended D10 →Problem With Method? current
15 August 2006
- 12:1312:13, 15 August 2006 diff hist +881 Hit Effect Vs Hit Damage →Stopping Power vs Lethality
- 11:5411:54, 15 August 2006 diff hist +207 Hit Effect Vs Hit Damage General Structure
27 January 2006
- 22:1022:10, 27 January 2006 diff hist −113 m Open Ended D10 No edit summary
- 20:5520:55, 27 January 2006 diff hist +3,169 Open Ended D10 No edit summary
- 15:4615:46, 27 January 2006 diff hist +2,018 Open Ended D10 No edit summary
- 12:3212:32, 27 January 2006 diff hist +17 m Open Ended D10 No edit summary
- 11:3711:37, 27 January 2006 diff hist −49 m Open Ended D10 No edit summary
- 11:3011:30, 27 January 2006 diff hist +28 Open Ended D10 No edit summary
- 11:2311:23, 27 January 2006 diff hist −15 m Open Ended D10 →Automatical success and failure rule
- 11:2011:20, 27 January 2006 diff hist +3,470 N Open Ended D10 Alternative fast and open ended die roll to use in your game system.