Spooks and Southern Belles:Isabelle Peretto

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Isabelle Peretto[edit]

Isabelle is a young woman on the verge of flowering into adulthood when she's run over by a streetcar in a terrible accident. She returns to life with a Geist that calls itself The Conductor symbiotically bound to her soul and life force. Now, as one of the Bound -- a Sin-Eater -- she must reconcile her new strange existence with the high expectations of being a proper high-class southern woman.


Looks[edit]

Female, Mediterranean, Dark Hair, Dark Eyes, Prim and Proper Clothing


Archetype[edit]

Celebrant
Knowing with absolute certainty that you’re going to die is a powerful motivation to go out and live. Celebrants believe life’s there to be enjoyed, and it’d be irresponsible to waste this new opportunity. Whether a Sin-Eater enjoys life through sex, drugs, or base jumping, one thing’s for certain: her life’s never boring. Time alive is a finite resource, so it’s up to a Celebrant to spend it as best she can. And if she can make other people’s lives more interesting, that’s just great.

For Celebrant Sin-Eaters, living’s the thing. Every day that doesn’t remind them that they’re alive is a day wasted. Activity and action are their bread and butter, whatever the source. One may get her jollies from flipping off three Kerberoi at the end of a thrilling chase through the Underworld, while another has a different man on her arm every night. One thing’s for sure: working nine-to-five in a gray office is as good as being dead already. While few Sin-Eaters can hold down a regular job, almost none of those who do are Celebrants.


Geist[edit]

The Conductor / Mysterious
A gruesomely charred man with his face locked in a rictus grin of pain, sitting behind the controls of a dilapidated and abandoned streetcar. He never speaks, only communicating through motions or the eerie ringing of his streetcar's bell, but the point comes across nonetheless. Isabelle is not aware of the Geist's past, experiences, opinions, or origin as he never speaks about himself, not even when directly questioned by his Sin-Eater host.


Keys[edit]

Pyre-Flame -- Key of Fire, Heat, and Lightning
Industrial -- Key of Machines and Industrial Innovation


Stats[edit]

Blood 1
Heart 1
Mind -1
Spirit 1


Moves[edit]

Ephemeral Form -- You always have an opening to Escape. You can choose an additional option off the list to bring someone with you. On a miss, you attract the attention of dangerous spirits and ghosts in the area.

Spectral Keys -- Whenever you Let It Out and use one of your Keys when doing so, on a 10+ you both ignore corruption and can choose an option from the list. If you Unleash with one of your Keys, deal either 2-harm (close area) or 3-harm (close/far) and add the following option to the 7-9 list: you mark corruption.

Won't Be Ignored -- When you Distract, Mislead, or Trick an NPC, roll with Spirit instead of Mind.


Drama[edit]

Sin-Eater Corruption Move
When you witness a scene of victimization by a ghost upon the living or vice versa and do nothing, mark corruption.

Intimacy Move
When you share a moment of intimacy—physical or emotional—with another person, you hold 1. Whenever they get into trouble, you can spend your hold to be there.


Harm, Corruption, and Experience[edit]

[] Faint
[] [] Grievous
[] [] Critical

Corruption [] [] [] [] []

Experience [] [] [] [] []


Debts[edit]

Nikolas was involved in your initial death. He owes you a Debt.
Someone is watching out for a family member of yours. You owe them 2 Debts.
You are dealing with a ghostly situation for someone and it isn’t going well. You owe them a Debt.