Star Wars Red Ledger/Ylesia

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Ylseia[edit]

Often considered a backwater of Hutt space, Ylesia contains many strange gravitational anomalies that make navigation of the system hazardous. Recently the system has become the haunt of the Resurgent, a band of Remnant pirates.

The Reforged Fist: An Imperial Star Destroyer and a vetern of the Galactic Civil War, this is the capital ship of the Resurgent. While the ship was an overwhelming presence at the time of the Battle of Endor, it has spent too long outside of the extensive support systems such a vessel requires. It is not nearly up to the task of fighting a similar ship, but it’s still an intimidating sight.

Dendara: A fortified compound on Nightfall’s fifth moon, Todav. Some say it’s an ancient Jedi temple, from before the rise of the Empire. Now it’s the ground base of the Resurgent.

Bright Wind: A large gas cloud ejected by the star, now used as a racing grounds by the Echo Wave Riders. Despite it being both lethal and illegal, racers all over the sector compete for cred and fame. Invitations to the races are exclusive and require qualifying in hazardous conditions.

The Armoury: A Mandalorian enclave deep in the heart of Aketi. Rumors constantly swirl that some megafauna has crushed them. These continue until another armored figure appears on Nar Shadda to turn in another impossible bounty.

Aketi[edit]

This verdant jungle-world would be more settled, were it not for the incredibly hostile natural life. Between rapidly spreading carnivorous plants, seasonally rampaging beasts, and hyper-aggressive fish, only a few distinct types visit Aketi—researchers, poachers, and criminals hiding from the law. The planet is labeled a Republic “nature preserve.”

Scene: Heavily armed guards patrolling the tall walls of Base Camp One, nervously eyeing the jungle. Research crews packing for their next expedition across from poachers doing the same. A smuggler discussing arrangements with a client in a tent while a personal barista makes them drinks.

Wealth 0
Crime 3
Tech 1
Weird 1

Scene: Heavily armed guards patrolling the tall walls of Base Camp One, nervously eyeing the jungle. Research crews packing for their next expedition across from poachers doing the same. A smuggler discussing arrangements with a client in a tent while a personal barista makes them drinks.

Razor: A hunter mounting an expedition to catch the deadly Grand Phereniki for a rich client. (callous, experienced, gambler)

Zokar Pava: Former stormtrooper dealing in military-grade weapons. (cautious, meticulous, dissident)

Intal Brel: A nine-foot tall xeno and Mandalorian, this armored figure is one of the few individuals that will take groups far into the deep jungle. They charge accordingly. (xeno, vigilant, honorable)

Asha Ravann: Base Camp One commander. Instituted a wall-mounted flamethrower measure that’s kept the jungle at bay. (tired, jaded, relentless)

Nobody comes here who doesn’t have to. The planet hates you, and jobs are hard to find. Even bounty hunters pass it by. When you lay low, take +1d

Nightfall[edit]

Named for frequent eclipses caused by the planet’s 13 moons. Their erratic movements make night only predictable by computer. The only spaceport of note is Yaw, nestled where night and day last between 2 and 12 hours each. The darkness of the planet is dotted with many ancient ruins.

Scene: Stone edifices towering in the dark. Flashes of daylight as the sun peeks out momentarily before being obscured once again. Buildings without windows, with their own internal UV lights. Blue screens proclaiming official time in defiance of the darkness all around.

Wealth 1
Crime 1
Tech 1
Weird 3

Saren Galia: Mystic and treasure hunter. Generally considered to have the best map of the temples on the planet. (paranoid, fast, connected)

Lotus: A carefully-neutral matron who runs a number of hostels on Nightfall, Lotus is in fact a former Nightspeaker who left when Doraam arrived. (popular, passionate, meticulous)

Jet Wolffe: Scarlet Wolves assassin. Can be hired for the right price, but only takes off-world jobs. Travels with a large, blue-skinned alien animal of unknown origin. (aloof, confident, unforgiving)

Lithios[edit]

Ancient ice palaces dot the surface of this frozen planet, but the race to which they belong has long since passed. Entry to the palaces has been restricted after a string of mysterious deaths. Orbital mirrors shine like artificial suns, keeping a few larger settlements warm and powering large mining rigs for extracting water and liquefied gasses.

Scene: A purple and green aurora shining over the freezing cold sky. Ice explorers whispering about the Yaru creche. Heated vapors escaping around Solitude Colony. Colonists in full parkas, riding large, many-eyed canids. Farmers pulling gas-eels and ice-mushroom wine crates in sailsporting snow skimmers.

Wealth 0
Crime 1
Tech 2
Weird 3

Asha Munzen: Ex-lover of the Governor, ice climber, mystic, and frequent explorer of the ice palaces and gas caves. Only returns with visions, never artifacts. Attempting to find the “First Message.” (mystic, ambitious, fit)

Ren Larana: Xenobiologist attempting to revive an ancient xeno found frozen but alive within the ice, despite Republic law forbidding it. Currently trying to sneak the xeno off-world. (bold, brilliant, confident)

Raf Urich: Ice pirate, currently stranded on planet. Used his ship weapons to cut a berth in the ice. Has been hiding out, stealing parts to repair his ship. (experienced, cautious, shrewd)

When you explore the ice palaces, you must make a resolve resist if you don’t want to heed the echoes urging you to wander into the frozen wastes.