Sultan Marid Haytham

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Sultan Marid Haytham (Neutral Rogue 1/Aristocrat 5) hp 23; Init +0; AC 10; Attack +2 (+3 Base, -1 Str) melee, or +3 (+3 Base) ranged; SV Fort +0 (+1 Base, -1 Con), Ref +3 (+3 Base), Will +6 (+4 Base, +2 Wis); AL N; Str 8 (-1), Dex 11 (+0), Con 9 (-1), Int 13 (+2), Wis 15 (+2), Cha 17 (+3).

Languages Spoken: Common, Alzhedo, Chondathan, Elvish

Skills and feats: Appraise +5 (+5 Rank), Bluff +11 (+8 Rank, +3 Cha), Diplomacy +9 (+4 Rank, +3 Cha, +2 synergy (Bluff)), Disable device +2 (+2 Rank), Forgery +5 (+3 Rank, +2 Focus), Gather information +9 (+4 Rank, +3 Cha, +2 Focus), Innuendo +10 (+8 Rank, +2 Wis), Intimidate +5 (+2 synergy (Bluff), +3 Cha), Jump +3 (+4 Rank, -1 Str), Knowledge (nobility) +5 (+3 Ranks, +2 Int), Knowledge (Calimshan) +5 (+3 Rank +2 Int), Listen +10 (+6 Rank, +2 Wis, +2 Alertness), Move silently +4 (+4 Rank), Open lock +2 (+2 Rank), Read lips +5 (+5 Rank), Spot +4 (+2 Wis, +2 Alertness)

Feats: Alertness, Blind-fight, Skill focus (gather information), Skill focus (forgery), Sneak Attack +1d6.

As the Sultan is Venerable (PG p. 93), he has suffered significant penalties to his physical attributes and a modest bonus to his other attributes.


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