Swordsman

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Swordsman, PL 10

Str 15 (+2), Dex 16 (+3), Con 14 (+2), Int 12 (+1), Wis 12 (+1), Cha 13 (+1)

Skills: Acrobatics 5 (+8), Bluff 7 (+8), Climb 6 (+8), Disable Device 5 (+6), Escape Artist 4 (+7), Gather Information 7 (+8), Intimidate 6 (+7), Knowledge (streetwise) 7 (+8), Notice 6 (+7), Pilot 2 (+5), Profession (mercenary) 5 (+6), Search 5 (+6), Sense Motive 5 (+6), Stealth 5 (+8), Survival 4 (+5)

Feats: Accurate Attack, Attack Specialization (blast), Attack Specialization (sword) 3, Defensive Roll 2, Improved Block, Improved Disarm, Improved Initiative, Power Attack, Quick Draw

Powers:

  • Device 5 (Sword, Easy to Lose, Blast 8 [electrical, Power Feat: Alternate Powers (Blast 8 [fire], Blast 8 [kinetic], Deflect 8 [All Ranged], Disintegration 8 [Flaws: Limited to Inanimate Targets, Usable Only Once per 20 Minutes], Strike 3 [Power Feat: Mighty], Stun 4 [Extras: Cloud Area, Ranged])])

Combat: Attack +8 (+10 blast, +14 sword), Grapple +10, Damage +3 (unarmed), +6 (sword), +8 (blasts), Defense +10 (+5 flat-footed), Knockback -2, Initiative +7

Saves: Toughness +4 (+2 flat-footed), Fortitude +5, Reflex +6, Will +4

Abilities 22 + Skills 20 (79 ranks) + Feats 12 + Powers 15 + Combat 36 + Saves 9 = Total 114