T2000 Escape from Kalisz

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T2000-3.jpeg T2000.jpeg

Master Character List and Map[edit]

Google Doc

Player Characters[edit]

  • Major Kim Ferris (Combat Engineer) - Squidheadjax
  • Lieutenant Johnathan "Fitz" Fitzwilliam (Royal Marine/SAS) - Kaleb_Daark
  • Warrant Officer 2 Karl Woetzel (Army- Aviation (formerly TX Highway Patrol) - Gen.Lee
  • Gunnery Sergeant Robert Graves (Marine - Force Recon) - Man in Black
  • Lance Corporal Kenneth Mitchell (Army - Enlisted Airborne) - RoadScholar
  • Spec-4 Derek Ghent (Army - Enlisted Airborne) - jdtucker
  • Private Vasily Valenkov (Formerly CCCP Kapitan) Mech. Inf. (Formerly MeP/VDV)) - ChalkLine
  • Nykolai Lenchenko (Calvary Medic - Formerly Penal Bttn) - Cdnwolf


Maps[edit]

Kalisz, Poland


Custom Weapons[edit]

L100/G3

  • ROF - 5, DAM - 4, PEN - 2/3/Nil, Blk - 5, Mag - 20, Recoil SS-4 Brst-7, RNG - 65
  • With Bipod Recoil SS-2 Brst-4
  • With Scope and Aimed shot - RNG-80


Intelligence[edit]


Standard Procedures[edit]

Camping


March Travel


House Rules[edit]

  • Each character can lead two horses while riding. One character can hold up to 6 animals at a time.


Game Rules[edit]

  • Posting when in combat, post a combat summary after your post in ooc with nothing else so it is easy to find, there are too many of you and I don't have time to comb through every post to double check things. The summary looks like:
    • Who you are, (Private John)
    • Where you are, (In the ditch, crouching, by the wrecked BTR.)
    • What you're using how much ammo, (M16A2, 5 magazines)
    • What you're doing. (Covering Private Fred's advance to the gully.)
  • You may NOT kill or attack with intent to harm another PC without prior GM approval.
  • When your PC talks, the text of his comments should be enclosed within quotations ("), this is so other players can sort your conversation from your descriptions. Sentences should start with a capital letter, otherwise it is difficult to understand where your sentences start and if people cannot understand your post, they may ignore it as too hard. This is standard writing practice across the western world and a good habit to get into.
  • Please refrain from using colored text unless absolutely necessary. I have some color blindness and certain colors are very difficult for me to see. Thanks
  • If you post a long and descriptive turn, you may want to follow it by a 'rulespeak paragraph' after your turn - but before your summary - if you're concerned the GM may get it wrong. Don't skimp on your descriptions, they're the meat of the game, but sometimes a quick clarification of the 'round 1: run to barn, round 2: ready grenade, round 3: throw grenade into loft' makes things amazingly easier for me to GM out and I hate it when I make mistakes about your intentions.
  • Off list communication to other players should be cc'd to the GM as well. Making plans off list does not make them happen in the game as only on list interaction counts, and the GM is not the enemy but is the umpire so you won't lose out. The GM can not adjudicate situations that the GM is not aware of. Even advice should be cc'd, as the GM has the right to know what you're telling other players in regards to the GMs game. If there is no cc capacity in the PM, cut-and-paste the message and send it separately.