TOTE:Noon Priest
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Enemy Name | Type | Rating | ||||
---|---|---|---|---|---|---|
Priest of Noon | Individual | 5 | ||||
Initiative | Block | Resist | Resolve | Bearing | Focus | |
2D | 8 | 8 | 12/12 | 9 | 5/5 | |
Injury Track: | [__] 5 [__] 4 [__] N [__] N [__] N [__] U | |||||
Weapon | To-Hit Test | Damage | Crit | Effect | Special | Range |
Obsidian Sword | Strike 2D+3 | 3 | S | 2D (+2) | - none - | Melee |
Unarmed | Brawl 2D | 0 | B | 0D+2 | - none - | Close |
Special Abilities | ||||||
Dominion - A priest of Noon is never alone, but always has a group of servitors with them. The servitor creatures are bound to the priest and loyal until the priest dies. | ||||||
Transference - Spend a point of Focus to inflict an Injury on one of the priest's servitors and recover an Injury from the priest at the same time. |