Tails

From RPGnet
Jump to: navigation, search

Tails

Concept: Flying kid genius PL 10; PP 150 ; HP 5

Abilities: [22 pp] Str 10, Dex 14, Con 12, Int 16, Wis 14, Cha 16

Saves: Dmg +7 (1 + 6 Amazing Save) (+0 Prt), Fort +7 (1 + 6 Amazing Save), Ref +8 (2 + 6 Amazing Save), Will +8 (2 + 6 Amazing Save)

Combat: [25 pp] Attack: Melee +5, Ranged +7, Mental +7 Defense: 17/15, Mental 17 Init +2; Run 70/140/280, Fly 50/100/200; Size Medium

Skills: [39 pp] Bonus: Str +0, Dex +2, Con +1, Int +8, Wis +2, Cha +3 Balance +7 (5), Computers +12 (4), Craft (Electronics) +10 (2), Craft (Mechanical) +10 (2), Craft (Weapons Systems) +9 (1), Disable Device +11 (3), Knowledge (Knothole) +9 (1), Pilot +9 (7), Repair +11 (3), Search +10 (2), Swim +9 (9)

Feats: [8 pp] Aerial Combat, Attack Finesse, Hero’s Luck, Photographic Memory

Powers: [56 pp] Amazing Save (Damage) +6 [Extras: Will, Fortitude, Reflex; Cost 4 pp; Total 24 pp]

Flying +10 [Extras: Natural Weapon (Tails) +4, Running +8, Running +8; Flaws: Restricted - Tails; Cost 3 pp; Total 22 pp]

Super Intelligence +5 [Cost 2 pp; Total 10 pp]