Talk:FederalSpace:Peoples
Humans, Aliens (agressive), Aliens (passive)[edit]
Seems to me that you need to set up the common species, humans, human variants, aggressive aliens and passive aliens.
Hivers & Puppeteers[edit]
So, are you saying that you ought to combine these two very different species? Or that these two very different species have some sort of alliance?
Human variants[edit]
Another one for you - what human variants are out there? So far, there are:
- Hesphateans/Vulcans
- Kronans/Klingons
- Byzantines/Romulans
- Betazed
- Borg
Pretty much human with maybe cultural differences?
- Cardassians
- Bajorans
From the series
- Bynars - a good fit with the version you've sketched. Maybe a borg lite?
And ...?
May I suggest a few?
- Floaters/spacers - adapted for microgravity and radiation resistance, possibly with prehensile feet, or even an extra set of arms. Besides, I always wanted to play a floater marine in Trek.
- Upgraded humans - no bad recessives, better healing, longer lived, etc.
- Humans engineered for longer life - I swear I remember reading about these nearly 20 years ago - better designed for circulatory systems, sinuses and similar stuff. ISTR seeing them in Transhuman Space.
- Para-cetacean variants, able to exist in water like a dolphin or whale, and even more capable with technological gills.
Seems to me that the Haephesteans, Kronans and Byzantines were mentioned in the original thread as resulting from a variety of geneering, as well as the differences in cultures. And if we are going with the idea of the green Orion slave-girls as a variety of bioroid, then that indicates that there is a variety of geneering going on in the Alliance as well.