Tarrasque PL25

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Tarrasque[edit]

PL 25; Init +7 (Dex, Imp. Init.); Defense 15; Spd 20 ft.; Atk +14 melee (+25L claws), +5 ranged; SV Dmg +16, Fort +16, Ref +3, Will +14; Str 20, Dex 16, Con 20, Int 3, Wis 14, Cha 14.
Skills: Listen +10, Spot +10.
Feats: Blind-Fight, Dodge, Durability, Endurance, Great Fortitude, Immunities (disease, energy - fire, poison), Improved Critical, Improved Grapple, Improved Initiative, Iron Will, Power Attack, Toughness.
Powers: Amazing Save (Will) +10 [Cost: 1pp; Total: 10pp], Deflection +10 [Extra: Reflection; Flaws: Limited - Ranged Attacks Only, Restricted - Carapace Only; Cost: 1pp; Total: 10pp], Growth +16 [Extra: Impervious; Flaw: Permanent; Cost: 6pp; Total: 96pp], Natural Weapon (claws) +4 [Cost: 2pp; Total: 8pp], Regeneration +23 [Extras: Regrowth, Back from the Brink; Cost: 4pp; Total: 92pp], Super-Constitution +9 [Cost: 4pp; Total: 36pp].
Weaknesses:.
Disabled: Due to its sheer size and bulk, the Tarrasque has a slower than human movement rate of 20 ft.
Disturbing: A 70’-long, 50’-high reptillian monstrosity is...disturbing, to say the least.