The Gods Arcem Needs:Matyas Wildwalker

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One of The Gods Arcem Needs

Max Effort: 4

Attributes[edit]

Attribute Score Mod Check
Str 14 +1 7+
Dex 16 +2 5+
Con 13 +1 8+
Int 10 +0 11+
Wis 13 +1 8+
Cha 16 +2 5+

Combat[edit]

  • AC: 5/1 (5 when Burning Body of Light is off and wearing hide armour, 1 when it is on)
  • HP: 14
  • Movement: 30 Run
  • Attacks:
    • Melee: Unarmed +4, 1d2+2
    • Melee/Ranged: Paired Light Axes +4 1D10+2 Distance 40
    • Melee/Ranged: Single Light Axe +4, 1d6+2
    • Melee/Ranged: Body of Burning Light +4, 1d10+2 Distance 200 Magical
  • Saves:
    • Hardiness: 13+
    • Evasion: 12+
    • Spirit: 12+

Facts[edit]

  • Origin: Multicultured son of Thousand Gods Researchers
  • Past Career: Hunter of a Thousand Beasts
  • Relationship: Wandering Theotechnician Archmage
  • Goal:

Possessions[edit]

  • Adventuring Gear
    • Backpack

Advancement & Influence[edit]

  • XP: 3/6
  • Dominion Gained: 2
  • Dominion Spent: 2/4
  • Current Dominion: 0
  • Current Uncommitted Influence: 1/3
    • (Dominion Project): (2 Dominion) + (0 Influence):
      • Project Scope: Magical University/Cult Temple
      • Project Effects: Shared University and Temple complex
    • (Dominion Project): (dominion spent) + (influence spent): X
      • Project Scope:
      • Project Effects:

Words & Gifts[edit]

Apotheosis[edit]

  • Inherent: None
    • Receive the Incense of Faith (Constant) Receive worship from mortal believers and form own cult

Beasts[edit]

  • Inherent: Can speak with animals. Unintelligent beasts will always comply with requests that aren't unnatural to them.
    • Many-Skinned Mantle: (Action)
    • Effort of the Beast: (Constant)

Passion[edit]

  • Inherent: Set Charisma to 16 or 18 if already 16
    • Banner of Passion: (Action) Commit Effort.
    • Fashioning a Friend: (Action) Commit Effort for the Scene
    • Snuff the Heart's Candle: (Action) No Effort Cost

Sun[edit]

  • Inherent: May shed daylight at will up to 200 feet, can not be blinded or vision impaired by darkness or mists, invincible defense against fire damage. Vision can pierce blindfolds or survive the removal of the eye
    • Body of Burning Light: (On Turn) Commit Effort, Natural AC of 3 against creatures with sight, weapons and unarmed attacks are magical weapons with a range of 200 feet and a minimum of 1d0 damage. Counts as natural sunlight.
    • Purity of Brilliant Law: (Instant) Commit Effort for the scene. Defensively dispel a hostile magical effect on yourself or offensively dispel another gift for a round as if with a miracle.