The Haggard Witch
The Haggard Witch[edit]
(Real name currently unknown)
Human
Female
33 years old.
Iron Gray Hair
Blue Eyes
Career/Specializations: Explorer / Scout; Force Sensitive Emergent
Characteristics[edit]
2 Brawn 3 Agility 3 Intellect 2 Cunning 2 Willpower 2 Presence
Soak 2
Wound 14
Strain 14 / 4
Force Rating: 2
Duty / Obligations[edit]
Debt -- Jarro Handa
The Price of a Name - Agnetha, Heiress to the Iron Crown of Dachat
Career Skills[edit]
Astrogation YGG
Athletics GG
Cool YG
Discipline YG
Lore YGG
Medicine GGG
Outer Rim YGG
Perception YGB
Piloting - Planetary YYG
Piloting - Space GGG
Survival YG
Xenology GGG
Other Skills[edit]
Brawl GG
Charm GG
Coercion GG
Computers GG
Coordination GGG
Core Worlds GGG
Deception GG
Education GGG
Gunnery GGG
Leadership GG
Mechanics GGG
Melee YG
Negotiation GG
Ranged - Heavy GGG
Ranged - Light YGG
Resilience YG
Skullduggery GG
Stealth GGG
Streetwise GG
Underworld GGG
Vigilance GGB
Warfare GGG
Talents[edit]
Rapid Recovery II - When healing strain after an encounter, heal 1 additional strain per rank of Rapid Recovery.
Grit - Gain +1 strain threshold
Short Cut - During a chase, add B per rank in Shortcut to any checks made to catch or escape an opponent.
Insight - Perception and Discipline become career skills
Uncanny Senses - Add B per rank of Uncanny Senses to all Perception checks.
Toughened - Gain +2 wound threshold.
Indistinguishable - Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
Grit II - Gain +1 Strain Threshold
Forager - Remove up to SS from skill checks to find food, water, or shelter. Survival checks to forage take half the time.
Quick Strike - Add B per rank of Quick Strike to combat checks against targets that have not acted yet this encounter.
Natural Hunter - Once per session, may re-roll any 1 Perception or Vigilance check.
Uncanny Reactions - +1B to Vigilance checks
Sense Danger - Once per session, remove 2S from a skill roll.
Touch of Fate - Once per game session, add 2B to a skill roll.
Stalker - +1B to all Coordination and Stealth checks
Force Rating - +1 Force Rating
Balance - When the character heals strain at the end of the encounter, she may add 1F per Force Rating. She recovers additional strain equal to F generated.
Force Powers[edit]
Move: The Force user can move small objects via the power of the Force. The user may spend 1F(L/D) to move one object of silhouette 0 that is within short range up to his maximum range. The default maximum range is short range.
Range Spend 1F (L/D) to increase Move range. (Current Rank 1, Maximum Range Medium, Cost 1 FP)
Equipment[edit]
Blaster
Light Armor
Datapad
Comm Link (Handheld)
5 Glow Sticks
50 Cr
Contact (Nar Shaddaa) Jarro