The Lizard PL6

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The LIZARD (PL6, 90pp)

Dr. Curtis Conners Army Surgeon Curt Conners lost his right arm as a result of a gangrenous war wound. Researching the regeneration properties of certain reptiles, Conners injected himself with the compound that controlled that regeneration. Connors regained his arm, but the chemical further mutated him into a reptilian form of almost mindless rage… Init +3; Defense 16; Spd 30'; Atk +6 melee, +6 ranged; SV Dmg +6, Fort +3, Ref +5, Will +1; Str 16, Dex 16, Con 16, Int 7, Wis 12, Cha 8; Base Attack Bonus +3, Base Defense Bonus +3; SKILLS Climb +2, Hide +1, Move Silently +4, Spot +2, Survival +2, Swim +2 FEATS Lightning Reflexes, Darkvision, Extra Limb (Tail), Scent, Surprize Strike, All out attack, Underwater Combat POWERS Clinging +6, Protection +3, Amazing Save Damage +3, Natural Weapons (Claws) +2, Regeneration +4 (Regrowth), Super Strength +3 (Extra: Leaping +3), Combat Sense +6, Strike +3 (Flaw: Tail only) WEAKNESS Disturbing, Transformation, Berserk, (Conners: One Arm) Dr. Conners Init +0; Defense 10; Spd 30'; Atk +0 melee, +0 ranged; SV Dmg +0, Fort +0, Ref +0, Will +2; Str 10, Dex 10, Con 10, Int 16, Wis 14, Cha 10; Base Attack Bonus +0, Base Defense Bonus +0; SKILLS Medicine +3, Sciences (biology, biochemistry, herpetology) +4