The Mu Town Mutant Mutiny

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Talinum[edit]

Talinum.jpg

Traits[edit]

Ectoplasmic (Primary): Wisdom; Dark; +4 Dark overcharge; +4 bonus to Perception. When Bloodied, gain Resist 5 to all damage.

Temporal (Secondary): Wisdom; Dark; +2 Dark Overcharge; +4 bonus to Conspiracy; +2 AC; +5 Initiative.

Powers[edit]

Ectoplasmic Novice - Ectoplasmic Plunge: At-Will, Dark, Psychic. Standard Action, Melee 1, 1 creature. Wis+Lv vs. Reflex. 2d8+Wis+Twice Lv Psychic damage. Effect: You Shift 2 squares to any unoccupied square adjacent to the target.

Temporal Novice - Temporal Fugue: Dark, Physical, Teleportation. Standard Action. Melee or Ranged weapon. 1 creature. At-Will. Atttack: Wisdom+Level+Accuracy vs. Reflex. Hit: 1W+Wisdom+Lv Physical damage, teleport target 4 squares, and target is dazed until the end of your next turn

Ability Scores[edit]

Str 12 (+1)

Con 12 (+1)

Dex 12 (+1)

Int 12 (+1)

Wis 20 (+5)

Cha 13 (+1)

Skills[edit]

Acrobatics +5

Athletics +2

Conspiracy +5

Insight +6

Interaction +2

Mechanics +2

Nature +6

Perception +10

Science +2

Stealth +2

Gear[edit]

Heavy Armor: +7 AC, reduced Speed by 1.

Light 2-Handed Melee: +3 Accuracy (uses Dex/Int to hit), 1d12+Dex/Int damage.

Light 2-Handed Range Weapon +3 Accuracy (uses Dex/Int to hit), 1d12+Dex/Int damage, Range of 10.

Other: First Aid kit, Compass, Crowbar, Steel Mirror, Motorcycle

Stats[edit]

HP/Blooded: 27/13

Speed: 5

AC: 20

Fortitude: 12

Reflex: 12

Will: 16

Initiative: +7

Alpha Mutation[edit]

TBA

Omega Tech[edit]

TBA

Alpha Deck[edit]

TBA

Omega Deck[edit]

TBA