The Power of Luck

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RedLilies


MONIFA

Luck's Pawn

Unpredictable as Luck Itself

A very young looking face as she is only 16, Monifa has large, ever-sparkling blue eyes and glossy pink lips that are almost always smiling. She dresses in an assortment of short colored dresses, knee high leggings and always wears her lucky golden four leaf clover earrings. She has long curly blond hair which she almost always wears half down/ half up and is generally dressed up with charms.

Attributes[edit]

Aspect 1[edit]

Metahuman

5/5 Aspect Miracle Points

She has the ability to be as good as the best human both mentally and physically. She reaches the peak of human potential in everyway.

I have 1 Aspect. That means I perform Level 1 and under Miracles for 0 MP. I perform Level 2 Miracles for 1 MP, I perform Level 3 Miracles for 2 MP and so on.

Domain 0[edit]

Pawn

5/5 Domain Miracle Points

Completely care free. She knows her estate will always get her out of even the worst of situations. Her estate consists of a series of occurrences of acausal events both fortunate and unfortunate. Events that happen in a person’s life for no logical reason whatsoever. Luck is therefore morally neutral. Her estate is not just good luck but encompasses both the good and the bad. Monifa however believes in ways that people can improve their luck though believing they can, and though both objects of significance ie charms.

Correspondences: Fortune, Superstition ie: Luck charms, things that bring you bad luck from all cultures, unpredictability, coincidence and chance

I have no Domain. That means I perform Level 1 Miracles for 1 MP. I perform Level 2 Miracles for 2 MP, I perform Level 3 Miracles for 3 MP, I perform level 4 or 5 Miracles for 5 Miracle Points and I can perform level 6 through Level 9 Miracles as a Word of Command which costs 8 MP.

Realm 2[edit]

Realm's Heart

5/5 Realm Miracle Points

Monifa has a significant connection to her Chancel. Other Nobles are usually courteous to her while she is in her chancel which she has a lot of control over. Other Nobles treat her well. She considers her chancel her home and spends most of her time there.

I have 2 Realm. That means I perform Level 2 Miracles or under for 0 MP. I perform Level 3 Miracles for 1 MP, I perform Level 4 Miracles for 2 MP, I perform level 3 or 4 Miracles for 3 Miracle Points and I can perform level 5 through Level 9 Miracles as a Word of Command which costs 8 MP.

Spirit 2[edit]

Incandescent Flame

5/5 Spirit Miracle Points

Monifa has a fairly powerful soul which other Nobles can sense. She can therefore control 3 Anchors. She would be difficult to affect with mere diminutive miracles.

I have 2 Spirit. That means I can have 3 anchors. My Auctoritas raises the level of all Miracles cast against me by 3 Miracle Levels. I only have to perform the Rite of Holy Fire every month. With the Rite of the Last Trump I can convert 3 MP of any type into 1 MP of any other.

Gifts[edit]

Constant Miracle: Lesser Creation of Luck[edit]

Monifa is no doubt the luckiest girl in the world. Wherever she goes, luck follows. She has no control over the strangely random episodes that happen to her on a daily basis. Her life is very eventful. Most people wouldn’t believe the situations she gotten out of by sheer luck. Costs 8 pts.

Invisibility[edit]

lets her go invisible

Durant[edit]

makes you nigh-invulnerable, 1 pt

Handicaps/Limits[edit]

Newly Commenced[edit]

Limit Name[edit]

Cannot Kill[edit]

Honest[edit]

Naive[edit]

Affiliation[edit]

The Code of the Wild 1. Freedom is the highest principle. 2. Sanity and mundanity are prisons. 3. Give in kind with a gift received.

She is very carefree and does what she wants. She believes others should be free to do what they wish also. She loves that her life is full of adventures she never planned for. She therefore dislikes the mundane though it’s never really been a problem for her as even the most mundane of people become very interesting when she’s around- or at least their life does.

Virtue: Optimistic[edit]

She always know the most optimistic action in any situation, no Miracle or effect can turn you from the path of optimism, she may make her Optimism obvious to everyone around her for 1 SMP, and she regains 1 MP whenever her unwavering Optimism gets her in trouble.

Bonds[edit]

Describe each bond, how much points it has

Anchors[edit]

Anchor Name[edit]

Describe who they are, why you love or hate them, and what you use them for, perhaps how their life has changed since becoming an Anchor.

History[edit]

Her life was fairly mundane, she went to school, played with her friends and lived quite modestly. Her parents were in stocks but never seemed to have much money and were always scraping by.

All of that changed one day. While walking her usual path to school through a field she saw something shining in the grass. Two matching golden clover earring. She had never owned something so nice in her life so immediately put them on. That day her school burnt down, just as she was wishing it would. Running home to tell her parents, she found them laughing and hugging. The stocks they had invested in had all gone up. Standing there watching her Mom and Dad she had never felt happier. That was until as luck would have it a large truck smashed into her home missing her by inches plummeting into her parents.

Both were hospitalized. While sitting in the waiting room she had a lot of time to think. She believed the earrings were what caused the crazy events to happen. She took them off and vowed to never wear them again.

The next time she accidentally put them on she became the power of luck.

I will add more later. It needs work.

Personality[edit]

Very happy-go-lucky but not always easy-going, she loves adventure and is audacious to a tee. She is always very positive so will dive headfirst into the worst of situations. She can however be quite naïve and immature. She plunges ahead never looking back.

Design[edit]

Describe your design, including the flower of your Estate, your personal flower, and the background, probably influenced by your Code as described in the GWB.