The Sorcerers Labyrinth:Rufus

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Rufus
50-Point-Class Beggar

Rufus was once a good man, but after losing his wife to illness 20 years ago, he turned to the bottle. He then lost his daughter, the same daughter he loved and read bedtime stories to as a child. Unfortunately, he turned from his life as a carpenter and became a beggar, thief and a drunkard.

When he's not drunk in an alley, he works intermittently slopping pigs or as a stable hand, cleaning out stalls in return for rum, table scraps, and a place to sleep in the barn. He's a well-known local, but doesn't cause anyone much trouble. At best, he's generally considered a friendly drunk. At worst, he's a cook and an annoyance. Though far from trusted, few people consider him a thief. Strangely, Rufus can read and isn't an idiot. He's just lost his will to live an be a part of society. He does, however, have a knack for knowing just about everything that happens in Brecconary. There is little he doesn't know about the people and goings-on in the town.

Attributes: ST 10 [0]; DX 10 [0]; IQ 12 [40]; HT 10 [0].
Secondary Characteristics: Damage 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 10 [-10]; Per 12 [0]; FP 10 [0]; Basic Speed 5 [0]; Basic Move 5 [0].
Advantages: None.
Disadvantages: Appearance (Ugly) [-8]; Alcoholism [-15]; Chronic Depression [-15]; Dead Broke [-25]; Odious Personal Habit (Uncleanly, -2) [-10]; Secret (Burglar, Imprisonment or Exile) [-20].
Skills: Acting (IQ/A)-12 [2]; Animal Handling (IQ/A)-12 [2]; Area Knowledge (Brecconary)(IQ/E)-12 [1]; Carpentry (IQ/E)-14 [4]; Carousing (HT/E)-12 [4]; Current Affairs (Regional)(IQ/E)-12 [1]; Fast-Talk (IQ/A)-12 [2]; Literature (IQ/H)-10 [1]; Lockpicking (IQ/A)-12 [2]; Merchant (IQ/A)-12 [2]; Observation (Per/A)-12 [2]; Panhandling (IQ/E)-12 [1]; Riding (Horse)(DX/A)-9 [1]; Scrounging (Per/E)-12 [1]; Search (Per/A)-12 [2]; Shadowing (IQ/A)-12 [2]; Stealth (DX/A)-10 [2]; Streetwise (IQ/A)-12 [2]; Urban Survival (Per/A)-12 [2].


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