The Vorpal Sword Went Snicker Snack August

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Background[edit]

Former Imperial Guard, was seconded to the Inquisition after an incident involving genestealers infiltrating a supply depot. As opposed to his Inquisitor's dealings with the scum of the galaxy, Captain Trevian handles working with the more upright members of the Imperium, especially the Adeptus Arbites wherein he has extensive contacts.


Description[edit]

Dressed in the uniform of the Mordian 15th, albeit one with significantly less fringe and decoration, Captain Trevian is the very image of a military man.

Attributes[edit]

  • BOD: 4
  • AGI: 5
  • REA: 5
  • STR: 4
  • CHA: 5
  • INT: 3
  • LOG: 3
  • WIL: 4
  • EDG: 3

Derived Attributes[edit]

  • Essence: 6
  • Initiative: 8
  • IP: 1
  • Matrix Initiative: 7
  • Matrix IP: 1
  • Physical Damage Track: 10
  • Stun Damage Track: 10
  • Composure: 9
  • Judge Intentions: 8
  • Lift/Carry: 8 (60 kg/40 kg)
  • Memory: 7

Qualities[edit]

  • Ambidextrous
  • Guts
  • High Pain Tolerance (Rating 3)
  • Toughness
  • Will to Live (Rating 1)

Active Skills[edit]

  • Aeronautics Mechanic  : 3
  • Armorer  : 3
  • Automatics  : 6
  • Automotive Mechanic  : 3
  • Blades  : 6
  • Climbing  : 5
  • Clubs  : 6
  • Computer  : 3
  • Con  : 5
  • Data Search  : 3
  • Demolitions  : 3
  • Disguise  : 4
  • Dodge  : 4
  • Etiquette  : 5
  • First Aid  : 3
  • Flight  : 5
  • Gunnery  : 4
  • Gymnastics  : 5
  • Hardware  : 3
  • Heavy Weapons  : 4
  • Industrial Mechanic  : 3
  • Infiltration  : 4
  • Intimidation  : 4 [Interrogation]:6
  • Leadership  : 5
  • Locksmith  : 3
  • Longarms  : 6
  • Nautical Mechanic  : 3
  • Navigation  : 3
  • Negotiation  : 5
  • Palming  : 4
  • Perception  : 4
  • Pilot Aircraft  : 3
  • Pilot Ground Craft  : 3
  • Pistols  : 6
  • Running  : 5
  • Shadowing  : 4
  • Software  : 3
  • Survival  : 3
  • Swimming  : 5
  • Throwing Weapons  : 3
  • Tracking  : 3
  • Unarmed Combat  : 6

Knowledge Skills[edit]

  • Adeptus Arbites  : 5
  • Combat Tactics  : 5
  • Ecclesiarchy  : 4
  • Military  : 6
  • Security Design  : 3
  • Security Tactics  : 3
  • Underworld  : 3

Armor[edit]

Armor Ballistic Impact Special
Body glove 5 3 Concealable
Armored Jacket 9 8 Light 1
Heavy Carapace 14 12 Tailored,Chemical Sealed

Blades[edit]

Blades Damage AP Reach Special
Powerblade +3P -8 --
Chainsword +5P -2 1 Gecko Grip, Personalized Grip-Melee

Guns[edit]

Damage AP Mode RC Ammo ' Short Medium Long Extreme Special
Stub Pistol 5P +1 SA -- 10c 0-5 6-15 16-30 31-50 Concealable Holster, Ceramic Components 3
Boltpistol 8P -2 SA/BF -- 14c 0-5 6-20 21-40 41-60 Laser Sight, Quick-Draw Holster
Assault Shotgun 10P(f) +2 SA/BF -- 50 0-10 11-25 26-40 41-60 Extended Clip-Drum, Gas Vent 3, Personalized Grip
Bolter 10P -3 SA/BF -- 38c 0-50 51-150 151-350 351-550 Bayonet Mount, Melee Hardening, Personalize Grip, Extended Clip, Gas Vent 3

Gear[edit]

  • Ammo: Bolter x100
  • Ammo: Armor-Piercing Flechette (Holdouts) x30
  • Ammo: Flechette Rounds (Holdouts) x30
  • Ammo: Bolt Pistol x100
  • Ammo: Regular Ammo (Shotguns) x100
  • Ammo: Flechette Rounds (Shotguns) x100
  • Auto-Rappel
  • Backpack
  • Concealable Holster
  • Glasscutter
  • GPS
  • Lockpick Set
  • Novatech Navi
  • Satellite Link
  • Spare Clip (Colt Manhunter) x4
  • Spare Clip (AM-884) x4
  • Spare Clip (Auto-Assault 16) x2
  • Subvocal Microphone
  • Survival Kit
  • Tent